I must say, I'm a little aghast at the thought that I may not have access to
the type of server browser/list I've used for the past decade and more.  I'm
not a GSP so I have no real interest in it from that perspective, but I do
prefer to pick my own server.  I'm not sure how L4D works with regard to
dropping in to games (like we would with Quake or TF2 etc.), but when I look
to join an existing game, I'll go to one of my favourite servers.  That
might be a server where I play a lot and have built up a relationship with
the player base, or a server I know will give me a good ping.

How will it work with private servers?  How will I tell my client that I
want to join a specific server if they're just picked from a random list? If
I'm playing with friends and a couple of us are ready early, we'll join our
provate server and mess about while waiting for the others.  I don't want to
hang around in some sterile "lobby" where all I can do it type. I've already
got IRC for that.  I want to join my server, blast some infected while we
wait, and then rcon restart the map when everyone's ready.

Maybe it won't be as crap and "dumbed-down" as it sounds, but I'm already
prejudiced against the idea even before I experience it.

"There is also a ranking system to show the popularity of your server."

What's the point of that when it's some back-end system that selects the
server?  It doesn't show real popularity amongst players, merely which
servers get populated by the game manager.
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