I must say, I'm a little aghast at the thought that I may not have access to the type of server browser/list I've used for the past decade and more. I'm not a GSP so I have no real interest in it from that perspective, but I do prefer to pick my own server. I'm not sure how L4D works with regard to dropping in to games (like we would with Quake or TF2 etc.), but when I look to join an existing game, I'll go to one of my favourite servers. That might be a server where I play a lot and have built up a relationship with the player base, or a server I know will give me a good ping.
How will it work with private servers? How will I tell my client that I want to join a specific server if they're just picked from a random list? If I'm playing with friends and a couple of us are ready early, we'll join our provate server and mess about while waiting for the others. I don't want to hang around in some sterile "lobby" where all I can do it type. I've already got IRC for that. I want to join my server, blast some infected while we wait, and then rcon restart the map when everyone's ready. Maybe it won't be as crap and "dumbed-down" as it sounds, but I'm already prejudiced against the idea even before I experience it. "There is also a ranking system to show the popularity of your server." What's the point of that when it's some back-end system that selects the server? It doesn't show real popularity amongst players, merely which servers get populated by the game manager. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

