You wanted it, you get it. Tomorrow is today and the current lobby 
system fails in so many ways at the moment. Is lobby created so that 
Xbox360 players and PC players can join in same games? Feels a lot like it.

If i run a dedicated server, i would like to be able to connect for it 
directly and so would many of my friends so i/we could play in that 
particular server and not on some random crap. Right now players are 
thrown in to a random free slot servers at the different continent and 
pings are high. I'm sure you thought that this would be a great idea to 
fill up empty servers but it will not work as intended. There are 
situations where all 4 players which are from same country, are thrown 
in to a server at the opposite side of the world and thus everyone has 
high pings (yes, this happened to me and friends hour ago). Perhaps you 
say that when there are enough servers, this problem isnt an issue but 
personally i need an option where i add my favorite servers so i can 
play on reliable one.

What if i quit the game while playing on some bad one that isnt able to 
run game properly? Do you punish me because i cant stand for crappy 
servers? I hear there is a reputation system for matchmaking that shows 
how good and reliable your teammates are. It bases the reputation based 
on gameplay, do you shoot teammates, do you help them, etc. If i quit  
the game from bad server, does it judges me as quiter and i lose my 
reputation? I sure do not want to play on crap servers. There is so 
little time to even play the game and i need the experience be flawless. 
What i need is a server which is not over 60ms (i can live with 80 but 
thats pretty much it) and plays ok. Also i need teamfriends and those i 
get with current system but i need an option to select proper server. 
Current system isnt going to work for me. Hell i cant  even see the 
server pings or where it is!

I dont see why anyone would run a dedicated server for this game (unless 
its a listen server by the player itself). There is no control who is 
allowed to play and no certain group who the server is targeted to. If i 
would like to run server for certain people only, this isnt possible. 
There is no password locking.  How is "server popularity" ranked? By 
players count or its use? In any case, how can players pick the popular 
servers where to play? I see no option here. There is no real control 
over the server, your only job would be to keep it running. What does 
anyone get out from this? Players to a server where you can only get in 
with a luck?

No one will sell gameservers for this game, there just isnt any point. 
No one will buy a server when there is no chance that you can play in 
that server that you just bought. Perhaps you guys at Valve knew this 
and created the "fill all servers" system because of this so there would 
be many servers to play on despite the lack of numerous dedicated 
servers which are available for TF2, CSS, DODS, etc. At some point 
people will stop doing "create servers" from themselves due to problems 
of their own game being too laggy. I tried, i failed. C2D E6600 wasnt 
enough when zombies horded in. With fps of 10 the game was a joke for me 
thus having less than 1Mbit/s upload bandwidth is just not going to cut 
it. I'm assuing a lot of people doesnt have even that much. If you 
really want to ditch many people who would be able to run servers for 
everyone, sell them or just have them up for promoting their company 
that sells servers, go ahead. You can run the servers yourself and dont 
do that just for US, do it for every continent. Pings from here are 
~140ms to states.

This is all i can think of now.

-ics

Eric Smith kirjoitti:
> This is the first version of what we've been working on, and we're going to 
> want feedback from all of you once things start turning up tomorrow.
>
> -Eric
>
>
>
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