How did you hack in glibc 2.8.8? Patrick
Quoting Steven Hartland <[EMAIL PROTECTED]>: > Out of curiosity I thought I'd look at the L4D server to see > the load. It didn't look pretty, with one core using 100% and > a second 10% for just a single 4 player server with 1 player > in. > > This is under FreeBSD 7.0 fc4 with hacked in glibc 2.8.8. > Digging around I found the following in the syslog which turned > out to be the cause: > linux_sys_futex: unknown op 128 > linux_sys_futex: unknown op 132 > linux_sys_futex: unknown op 128 > linux_sys_futex: unknown op 129 > > Applying the following patch fixes the load issue bringing it > down to a much more tolerable 9% on a 2.33GHz Core2: > http://www.vlakno.cz/~rdivacky/futex_private_pi.patch > > See the following thread for more information:- > http://lists.freebsd.org/pipermail/freebsd-emulation/2008-March/004543.html > > > Other warnings noticed:- > Reference Count for Material __particlesdepthwrite (1) != 0 > File /data/games/hl2ds/l4d_demo/left4dead/pak01_013.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_013.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_019.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_019.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_017.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_017.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_014.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_014.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_022.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_022.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_018.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_018.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_016.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_016.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_015.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_015.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_021.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_021.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_020.vpk was never closed > File /data/games/hl2ds/l4d_demo/left4dead/pak01_020.vpk was never closed > Thu Nov 6 19:19:31 GMT 2008: Server Quit > > Finally there's a little typo in srcds_run: > PARAMS="$PARAMS -fork $NUMFORKS +map l4d_demo_hospital01_apartment" > should be: > PARAMS="$PARAMS -fork $NUMFORKS +map l4d_dem_hospital01_apartment" > > So "dem" not "demo" > > Regards > Steve > > > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. > and the person or entity to whom it is addressed. In the event of > misdirection, the recipient is prohibited from using, copying, > printing or otherwise disseminating it or any information contained > in it. > > In the event of misdirection, illegible or incomplete transmission > please telephone +44 845 868 1337 > or return the E.mail to [EMAIL PROTECTED] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

