Here is what the server's console say once I disconnect:

L 11/11/2008 - 14:59:12: "redLine \\
AnAkIn<12><STEAM_1:1:14287456><Survivor>" disconnected (reason "Disconnect
by user.")
L 11/11/2008 - 14:59:12: "Bill<16><BOT><>" connected, address "none"
L 11/11/2008 - 14:59:12: FinishClientPutInServer (16): looking for bots to
take over
L 11/11/2008 - 14:59:12: "Bill<16><BOT><>" entered the game
L 11/11/2008 - 14:59:12: "Bill<16><BOT><Unassigned>" joined team "Survivor"
L 11/11/2008 - 14:59:12: (SKIN) Survivor Bill changed model from  to
models/survivors/survivor_namvet.mdl via SetModelFromClass
L 11/11/2008 - 14:59:12: (SKIN) SetCharacter: Survivor Bill chose character
NamVet(0) from model models/survivors/survivor_namvet.mdl
L 11/11/2008 - 14:59:12: Bill spawned as a NamVet
L 11/11/2008 - 14:59:12:
"Bill<16><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact 1996.00 832.00
494.03; setang 0.00 150.00 0.00><Area 41187>" spawned
L 11/11/2008 - 14:59:12: (SKIN) Survivor Bill changed model from
models/survivors/survivor_namvet.mdl to models/survivors/survivor_namvet.mdl
via HandleCommand_JoinTeam
L 11/11/2008 - 14:59:12: (SKIN) SetCharacter: Survivor Bill chose character
NamVet(0) from model models/survivors/survivor_namvet.mdl
L 11/11/2008 - 14:59:12: (SKIN) SetCharacter: Survivor Bill chose character
NamVet(0) from model models/survivors/survivor_namvet.mdl
L 11/11/2008 - 14:59:12: Bill spawned as a NamVet
L 11/11/2008 - 14:59:12:
"Bill<16><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact 1996.00 832.00
494.03; setang 0.00 150.00 0.00><Area 41187>" spawned
Dropped redLine \\ AnAkIn from server (Disconnect by user.)
L 11/11/2008 - 14:59:12: Staying on original map
l4d_dem_hospital01_apartment
L 11/11/2008 - 14:59:13: Preventing spawning
L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Francis chose
character Biker(2) from model models/survivors/survivor_biker.mdl
L 11/11/2008 - 14:59:13: Francis spawned as a Biker
L 11/11/2008 - 14:59:13:
"Francis<13><BOT><Survivor><Biker><ALIVE><100+0><setpos_exact 1996.00 832.00
494.03; setang 0.00 150.00 0.00><Area 41187>" spawned
L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Louis chose character
Manager(3) from model models/survivors/survivor_manager.mdl
L 11/11/2008 - 14:59:13: Louis spawned as a Manager
L 11/11/2008 - 14:59:13:
"Louis<14><BOT><Survivor><Manager><ALIVE><100+0><setpos_exact 1996.00 832.00
495.13; setang 0.00 150.00 0.00><Area 41187>" spawned
L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Zoey chose character
TeenGirl(1) from model models/survivors/survivor_teenangst.mdl
L 11/11/2008 - 14:59:13: Zoey spawned as a TeenGirl
L 11/11/2008 - 14:59:13:
"Zoey<15><BOT><Survivor><TeenGirl><ALIVE><100+0><setpos_exact 1996.00 832.00
495.13; setang 0.00 150.00 0.00><Area 41187>" spawned
L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Bill chose character
NamVet(0) from model models/survivors/survivor_namvet.mdl
L 11/11/2008 - 14:59:13: Bill spawned as a NamVet
L 11/11/2008 - 14:59:13:
"Bill<16><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact 1996.00 832.00
495.13; setang 0.00 150.00 0.00><Area 41187>" spawned
L 11/11/2008 - 14:59:13: World triggered "Round_Start"
L 11/11/2008 - 14:59:13: Preventing spawning
L 11/11/2008 - 14:59:13: World triggered "Round_Start"
L 11/11/2008 - 14:59:13: "Bill<16><BOT><Survivor>" disconnected (reason
"Kicked by Console")
L 11/11/2008 - 14:59:13: "Zoey<15><BOT><Survivor>" disconnected (reason
"Kicked by Console")
L 11/11/2008 - 14:59:13: "Francis<13><BOT><Survivor>" disconnected (reason
"Kicked by Console")
L 11/11/2008 - 14:59:13: "Louis<14><BOT><Survivor>" disconnected (reason
"Kicked by Console")
-> Reservation cookie 0:  reason reserved(yes), clients(no),
reservationexpires(0.00)
Server is hibernating

And like 3 minutes after :

Sending heartbeat to master server...

And then I can reconnect again.


Shouldn't it send the "heartbeat" just after the server goes in hibernation
mode?

Also, I tried sending a heartbeat myself with the heartbeat command, it
doesn't work. No effect at all. It doesn't say "Sending heartbeat to master
server...". Setting sv_search_key doesn't say it either.


2008/11/11 AnAkIn . <[EMAIL PROTECTED]>

> I still have that problem when I connect my server once from a lobby, if I
> quit my server and try to rejoin again from a lobby, it doesn't work. The
> server is not found (I use sv_search_key).
> I have to reboot the server/change the map to make it joinable again from a
> lobby.
>
>
> 2008/11/11 AnAkIn . <[EMAIL PROTECTED]>
>
>> Ok, nevermind, it was me. I changed my sv_search_key earlier and didn't
>> think about it...so I entered a wrong one lol.
>>
>> I just tested again and now it works. But it still doesn't say any more
>> "Sending heartbeat...", is it normal?
>>
>> 2008/11/11 AnAkIn . <[EMAIL PROTECTED]>
>>
>> Since the last update, I can't join any more my server from a lobby with
>>> the sv_search_key set on my client.
>>>
>>> Before, when you typed a sv_search_key, it used to says "Sending
>>> heartbeat...", and it no longer says that. I tried typping the heartbeat
>>> cmd, and it didn't have any effect either.
>>>
>>> When I click "start the game", it searches and not find anything with my
>>> sv_search_key, but If I remove it (sv_search_key ""), then it can find a
>>> server just fine (but not mine of course, or I would have to try lot of
>>> times before finding mine).
>>>
>>>
>>> Thanks.
>>>
>>> AnAkIn.
>>>
>>
>>
>
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