Here is what the server's console say once I disconnect: L 11/11/2008 - 14:59:12: "redLine \\ AnAkIn<12><STEAM_1:1:14287456><Survivor>" disconnected (reason "Disconnect by user.") L 11/11/2008 - 14:59:12: "Bill<16><BOT><>" connected, address "none" L 11/11/2008 - 14:59:12: FinishClientPutInServer (16): looking for bots to take over L 11/11/2008 - 14:59:12: "Bill<16><BOT><>" entered the game L 11/11/2008 - 14:59:12: "Bill<16><BOT><Unassigned>" joined team "Survivor" L 11/11/2008 - 14:59:12: (SKIN) Survivor Bill changed model from to models/survivors/survivor_namvet.mdl via SetModelFromClass L 11/11/2008 - 14:59:12: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl L 11/11/2008 - 14:59:12: Bill spawned as a NamVet L 11/11/2008 - 14:59:12: "Bill<16><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact 1996.00 832.00 494.03; setang 0.00 150.00 0.00><Area 41187>" spawned L 11/11/2008 - 14:59:12: (SKIN) Survivor Bill changed model from models/survivors/survivor_namvet.mdl to models/survivors/survivor_namvet.mdl via HandleCommand_JoinTeam L 11/11/2008 - 14:59:12: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl L 11/11/2008 - 14:59:12: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl L 11/11/2008 - 14:59:12: Bill spawned as a NamVet L 11/11/2008 - 14:59:12: "Bill<16><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact 1996.00 832.00 494.03; setang 0.00 150.00 0.00><Area 41187>" spawned Dropped redLine \\ AnAkIn from server (Disconnect by user.) L 11/11/2008 - 14:59:12: Staying on original map l4d_dem_hospital01_apartment L 11/11/2008 - 14:59:13: Preventing spawning L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Francis chose character Biker(2) from model models/survivors/survivor_biker.mdl L 11/11/2008 - 14:59:13: Francis spawned as a Biker L 11/11/2008 - 14:59:13: "Francis<13><BOT><Survivor><Biker><ALIVE><100+0><setpos_exact 1996.00 832.00 494.03; setang 0.00 150.00 0.00><Area 41187>" spawned L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Louis chose character Manager(3) from model models/survivors/survivor_manager.mdl L 11/11/2008 - 14:59:13: Louis spawned as a Manager L 11/11/2008 - 14:59:13: "Louis<14><BOT><Survivor><Manager><ALIVE><100+0><setpos_exact 1996.00 832.00 495.13; setang 0.00 150.00 0.00><Area 41187>" spawned L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Zoey chose character TeenGirl(1) from model models/survivors/survivor_teenangst.mdl L 11/11/2008 - 14:59:13: Zoey spawned as a TeenGirl L 11/11/2008 - 14:59:13: "Zoey<15><BOT><Survivor><TeenGirl><ALIVE><100+0><setpos_exact 1996.00 832.00 495.13; setang 0.00 150.00 0.00><Area 41187>" spawned L 11/11/2008 - 14:59:13: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl L 11/11/2008 - 14:59:13: Bill spawned as a NamVet L 11/11/2008 - 14:59:13: "Bill<16><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact 1996.00 832.00 495.13; setang 0.00 150.00 0.00><Area 41187>" spawned L 11/11/2008 - 14:59:13: World triggered "Round_Start" L 11/11/2008 - 14:59:13: Preventing spawning L 11/11/2008 - 14:59:13: World triggered "Round_Start" L 11/11/2008 - 14:59:13: "Bill<16><BOT><Survivor>" disconnected (reason "Kicked by Console") L 11/11/2008 - 14:59:13: "Zoey<15><BOT><Survivor>" disconnected (reason "Kicked by Console") L 11/11/2008 - 14:59:13: "Francis<13><BOT><Survivor>" disconnected (reason "Kicked by Console") L 11/11/2008 - 14:59:13: "Louis<14><BOT><Survivor>" disconnected (reason "Kicked by Console") -> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00) Server is hibernating
And like 3 minutes after : Sending heartbeat to master server... And then I can reconnect again. Shouldn't it send the "heartbeat" just after the server goes in hibernation mode? Also, I tried sending a heartbeat myself with the heartbeat command, it doesn't work. No effect at all. It doesn't say "Sending heartbeat to master server...". Setting sv_search_key doesn't say it either. 2008/11/11 AnAkIn . <[EMAIL PROTECTED]> > I still have that problem when I connect my server once from a lobby, if I > quit my server and try to rejoin again from a lobby, it doesn't work. The > server is not found (I use sv_search_key). > I have to reboot the server/change the map to make it joinable again from a > lobby. > > > 2008/11/11 AnAkIn . <[EMAIL PROTECTED]> > >> Ok, nevermind, it was me. I changed my sv_search_key earlier and didn't >> think about it...so I entered a wrong one lol. >> >> I just tested again and now it works. But it still doesn't say any more >> "Sending heartbeat...", is it normal? >> >> 2008/11/11 AnAkIn . <[EMAIL PROTECTED]> >> >> Since the last update, I can't join any more my server from a lobby with >>> the sv_search_key set on my client. >>> >>> Before, when you typed a sv_search_key, it used to says "Sending >>> heartbeat...", and it no longer says that. I tried typping the heartbeat >>> cmd, and it didn't have any effect either. >>> >>> When I click "start the game", it searches and not find anything with my >>> sv_search_key, but If I remove it (sv_search_key ""), then it can find a >>> server just fine (but not mine of course, or I would have to try lot of >>> times before finding mine). >>> >>> >>> Thanks. >>> >>> AnAkIn. >>> >> >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

