Ronny,
Thanks for the help. I was using an A2S_SERVERQUERY_GETCHALLENGE query
to get the challenge number, and that was indeed the problem. Using the
A2S_PLAYER query with a challenge number of -1 (0xFFFFFFFF) worked
perfectly.
Thanks again.
- Dave
Ronny Schedel wrote:
> Sorry, forget the second part: hlds rcon is done by UDP on the game port, in
> the past, present and future.
>
>> Hi,
>>
>> I have a CS 1.6 server running which does not respond to certain
>> external queries. It responds to A2A_PING and A2S_INFO queries
>> correctly, but it does not respond at all to
>> A2S_SERVERQUERY_GETCHALLENGE, A2S_PLAYER, or A2S_RULES. I have tried
>> changing the value of sv_enableoldqueries but this does not seem to have
>> any effect. Is this a problem with the challenge/response?
>>
>> I have also noticed that unlike the Source Engine games, the CS 1.6
>> server does not seem to be listening on the rcon port (TCP 27015). Is
>> this normal?
>>
>> Thanks!
>> Dave
>>
>> --
>>
>> Dave Parker
>> Utica College
>> Integrated Information Technology Services
>> (315) 792-3229
>> Registered Linux User #408177
>>
>> _______________________________________________
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>> please visit:
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>>
>
>
> _______________________________________________
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--
Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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