I'm in the same situation as your friend.  I'm hosting my own server and
sometimes have difficulty connecting.  I get the same error about it being
reserved for lobbies only.  I think what's doing it are the reservation
cookies.  I can't seem to start up my server and connect to it before it's
filled by four players through the matchmaking system.

Here's what I've been doing for now.  The server runs 24/7 because I like
giving other people a place to play.  When it's time for me to use my own
server, I'll set sv_password.  After a while, the players leave one-by-one
or all together.  When the server is empty, I join it through the server
browser and then remove the password.  This then opens the server for others
to connect to it, which usually happens quickly.

One problem I've found is that even if only one person connects to my server
through the matchmaking system(leaving three slots still free), the server
then becomes reserved for people joining through a lobby.  If I try to
connect to it through the server browser, I get the same message your friend
is getting.  The only way for me to connect then is for the server to be
empty.  sv_unreserve seems not to help, but as soon as I execute that
command, another reservation cookie is almost immediately sent, so maybe I'm
just missing that 8ms window of connection time I get after unreserving the
server. :p

I have not been successful using sv_search_key, either.  When it's set on my
client, I get an error about no dedicated servers found.  I'm going to play
with sv_search_key some more.

By the way, I'm running a Windows DS, not Linux.

                                                    -Richard Eid


On Wed, Nov 12, 2008 at 1:09 AM, Tin Omen <[EMAIL PROTECTED]> wrote:

> We are having a similar issue, although this seems to speak more towards
> the overall design of the game.
>
> One of my clan mates hosts the server at his home. I seem to be unable
> to configure the server into allowing him to join.
>
> Start Command Line:
> ./srcds_run \
> -game left4dead \
> +ip 192.168.1.251 \
> +port 27015 \
> +hostname "Khuh Left 4 Dead Demo Server" \
> +map l4d_dem_hospital01_apartment \
> -fork 4
>
> Server.cfg:
> sv_allow_lobby_connect_only 0
> sv_search_key Redacted
> rcon_password "redacted"
> sv_alltalk 1
> z_difficulty impossible
>
> Ok, I know this is a well known issue for players both hosting and
> joining from behind a firewall. In CS:S for instance one just adds the
> server using its internal IP to the browser favorites and joins that
> way. After he failed to connect when we launched from the lobby, we all
> remembered this fact (one failing of the lobby system) and had him try
> using the server browser. No Joy.
>
> I thought perhaps it was a DNS issue combined with the firewall. We
> added a hosts entry on his computer so the server host name would
> resolve to the internal IP. However now he still cannot connect as he
> gets the "Server is reserved only for members of the joining lobby".
>
> He can join other forks however, just not the fork we are connected to.
> The game we are on was launched through the lobby.
>
> I disconnected from the game and I was able to connect through the
> server browser from outside his firewall. I didn't receive the same
> error message.
>
> We tried having him add the sv_search_key keyword, that didn't change
> the results.
>
> Any ideas?
>
> Joseph Laws wrote:
> > Same here.  Prior to update, only people using the browser could join.
> > Since the update, it is reserved for lobby only.  Here is the config I'm
> > using:
> >
> > // Hostname
> > hostname "HiDef DeathTrap [CHI] Left4Dead - hd-gaming.com"
> >
> > // Rcon Password
> > rcon_password "*****"
> >
> > // Private Password
> > sv_password ""
> >
> > sv_tags "Server Browser Join Enabled"
> >
> > // server cvars
> > sv_maxcmdrate 100
> > sv_maxupdaterate 100
> > rate 25000
> > sv_alltalk 1
> > sv_pausable 0
> > sv_cheats 0
> > sv_consistency 1
> > sv_voiceenable 1
> > sv_pure 1
> > sv_allow_lobby_connect_only 0
> >
> >
> > // Difficulty
> > z_difficulty impossible
> >
> > // server logging
> > log on
> > sv_log_onefile 0
> > sv_logfile 1
> > sv_logbans 1
> > sv_logecho 1
> >
> > // operation
> > sv_lan 0
> > sv_region 0
> >
> > // execute ban files
> > exec banned.cfg
> > writeid
> > writeip
> >
> >
> >
> >
> >
> > zshadow wrote:
> >
> >> Is sv_unreserve no longer working for anyone else after this update?
> >> Running three severs here with sv_unreserve in each config, and I'm
> >> receiving the message "Server is reserved only for members of the
> >> joining lobby" on connect. Worked fine before the update.
> >>
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> >>
> >>
> >
> >
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