People from lobby are connecting to our servers just fine all the time 
and i havent seen this occur at all even if we have these tags and lobby 
only set to 0.

Only bug we have encountered while connecting to our server is that if 
someone from lobby reserved the server, sometimes no one can connect to 
it by using connect IP:port from console even if there are 1-3 free 
human slots available. Then again, sometimes that just works flawlessly 
and it just randomly doesnt allow anyone to connect. I suspect it has 
something to do with option "play with friends" and not with regular 
lobby reservation.

One last thing. Sadly there are atleast 4 servers now that seem to have 
more than 4/4 players available. When people connect to one of these 
servers, you just get redirected to one of their free servers among 
other players. Thats pretty lame and abusing the players if you know 
what i mean. My suggestion to Valve would be to get rid of these 
servers. Any ways to block them from lifting maxplayers count with 
hacked binaries?

-ics

AnAkIn . kirjoitti:
> Many people use the sv_tags lines which set your server to "Server Browser
> Join Enabled" now.
>
> The only problem with it is that there is a BUG with sv_tags in Left 4 Dead,
> when you set it to something long (like Server Browser Join Enabled), people
> can no longer join from a lobby.
>
> It seems that some people can connect from time to time, I don't know why.
> Maybe it is also related to sv_search_key, it makes your sv_tags bigger (in
> the server browser tags column you can see it).
>
> I guess most people would like their servers to have players almost all the
> time.
>
>
> To VALVe:
>
> The Tags column in the Server Browser shows the sv_search_key, like this :
> sv_search_keyYOURSEARCHKEY36. Shouldn't that be removed so only the people
> you only give the sv_search_key to people you know and not everybody know
> it?
>
>
> AnAkIn
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