Yea.
Trap Shut.
On Fri, Nov 14, 2008 at 7:02 AM, Joseph Laws <[EMAIL PROTECTED]> wrote:
> Because he wants to. If you don't want to help him then keep your trap
> shut.
>
> Kveri wrote:
> > Why do you need 980+ fps on public?
> >
> > It's waste of resources, and no hardware can handle that.
> >
> > Kveri
> >
> > Faustas Buškevičius wrote / napísal(a):
> >
> >> What are the chances of sustaining 980+ fps on a public server with
> >> 20+ players and max rates ?
> >>
> >> On Thu, Nov 13, 2008 at 1:09 PM, Kveri <[EMAIL PROTECTED]> wrote:
> >>
> >>
> >>> Interesting, it looks like a bug in documentation. I'll test it on
> >>> brand new dual E5335 xeon server.
> >>>
> >>> Kveri
> >>>
> >>> Sent from my iPhone
> >>>
> >>> On 13 Nov 2008, at 08:00, "John" <[EMAIL PROTECTED]>
> wrote:
> >>>
> >>>
> >>>
> >>>> Gary:
> >>>>
> >>>>
> >>>>
> >>>>>> With -pingboost 2, HL1 actually uses select() for its delays.
> >>>>>>
> >>>>>>
> >>>>> -pingboost 2 uses alarm(), -pingboost 1 uses select()
> >>>>>
> >>>>>
> >>>> I was careful to check this before I originally posted; what I said
> >>>> about
> >>>> was accurate, as least at the OS level. You can confirm this with
> >>>> "strace".
> >>>> I see output like this for -pingboost 2:
> >>>>
> >>>> ...
> >>>> gettimeofday({1226558338, 85065}, NULL) = 0
> >>>> gettimeofday({1226558338, 85091}, NULL) = 0
> >>>> gettimeofday({1226558338, 85122}, NULL) = 0
> >>>> gettimeofday({1226558338, 85147}, NULL) = 0
> >>>> gettimeofday({1226558338, 85170}, NULL) = 0
> >>>> select(1, NULL, NULL, NULL, {0, 1000}) = 0 (Timeout)
> >>>> select(1, [0], NULL, NULL, {0, 0}) = 0 (Timeout)
> >>>> gettimeofday({1226558338, 85971}, NULL) = 0
> >>>> gettimeofday({1226558338, 85996}, NULL) = 0
> >>>> recvfrom(5, 0xbfa3efe4, 4010, 0, 0xbfa3ff90, 0xbfa3efcc) = -1 EAGAIN
> >>>> (Resource temporarily unavailable)
> >>>> gettimeofday({1226558338, 86058}, NULL) = 0
> >>>> gettimeofday({1226558338, 86083}, NULL) = 0
> >>>> gettimeofday({1226558338, 86102}, NULL) = 0
> >>>> gettimeofday({1226558338, 86120}, NULL) = 0
> >>>> gettimeofday({1226558338, 86161}, NULL) = 0
> >>>> ...
> >>>>
> >>>> In constrast, -pingboost 1 gives output like this:
> >>>>
> >>>> gettimeofday({1226558633, 60244}, NULL) = 0
> >>>> gettimeofday({1226558633, 60272}, NULL) = 0
> >>>> recvfrom(5, 0xbfb5ecb4, 4010, 0, 0xbfb5fc60, 0xbfb5ec9c) = -1 EAGAIN
> >>>> (Resource temporarily unavailable)
> >>>> gettimeofday({1226558633, 60340}, NULL) = 0
> >>>> gettimeofday({1226558633, 60360}, NULL) = 0
> >>>> gettimeofday({1226558633, 60388}, NULL) = 0
> >>>> gettimeofday({1226558633, 60415}, NULL) = 0
> >>>> gettimeofday({1226558633, 60442}, NULL) = 0
> >>>> setitimer(ITIMER_REAL, {it_interval={0, 0}, it_value={0, 1000}},
> >>>> NULL) = 0
> >>>> pause() = ? ERESTARTNOHAND (To be
> >>>> restarted)
> >>>> --- SIGALRM (Alarm clock) @ 0 (0) ---
> >>>> rt_sigaction(SIGALRM, {0x804a910, [ALRM], SA_RESTART}, {0x804a910,
> >>>> [ALRM],
> >>>> SA_RESTART}, 8) = 0
> >>>> setitimer(ITIMER_REAL, {it_interval={0, 0}, it_value={0, 1000}},
> >>>> NULL) = 0
> >>>> sigreturn() = ? (mask now [])
> >>>> select(1, [0], NULL, NULL, {0, 0}) = 0 (Timeout)
> >>>>
> >>>> It sounds like Valve flipped the definitions of the functions since
> >>>> creating
> >>>> the versions you posted.
> >>>>
> >>>> With our kernel configuration, load-balancing, etc, both -pingboost 1
> >>>> and -pingboost 2 provide very stable framerates with extremely low
> >>>> jitter.
> >>>> On a Core2-based machine, we typically see a stable ~982fps with -
> >>>> pingboost
> >>>> 1 and a stable 1000fps with -pingboost 2. Rarely, either method will
> >>>> dip
> >>>> slightly. Typically with -pingboost 2, the dips are into the upper
> >>>> 990s.
> >>>>
> >>>> -John
> >>>>
> >>>>
> >>>> _______________________________________________
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> >>>> archives, please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>>>
> >>> _______________________________________________
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> please visit:
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> >>>
> >>>
> >>>
> >> _______________________________________________
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> please visit:
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> >>
> >>
> >>
> >
> > _______________________________________________
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> please visit:
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> >
>
>
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