I'm also seeing issues with servers with similar group ids appearing in the "group servers" list. It's a massive pain for me because I'm in a group with a very low ID (two digits), so this is adding about 10 servers that I have no interest in to my menu (and everyone else in that group). I hate to think what people in groups with single-digit IDs are seeing (presumably this includes Valve's own group).

Wouldn't it be easier to allow a group's owner to set a passphrase (similar to how sv_search_key worked) for this functionality anyway? It looks to me like the groupid is just the primary key for that group in the Steam Community database, which seems a lot like lazy programming. (Or why not use the 64-bit group ID number? Why do we need three different systems for identifying people and groups?)

-Dave

Steve wrote:
There seems to be a glitch with sv_steamgroup that causes other servers to appear on the list. I noticed that the first 4 digits of the other server's groupid was the same as our groupid.

Ex.
Our server: 1234
Other server: 123456

Both are recognized as being part of group 1234. Anyone else see this happen?

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