I noticed that my Win32 L4D server no longer hibernates at 10fps after this 
update if there is a hi-res timer running (it runs at 30 fps all the time 
now which is ok for me).

Are linux servers seeing something similar?

... was this to address the longer ping times in hibernate mode and/or the 
admin confusion over this behavior?




----- Original Message ----- 
From: "Chris Green" <[EMAIL PROTECTED]>
To: "'Half-Life dedicated Linux server mailing list'" 
<[email protected]>
Sent: Sunday, November 16, 2008 11:10 AM
Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available


> Phew!
>
> One thing to watch out for is '#' acting as a shell metacharacter. In some 
> configurations, +exec ##.cfg will not work as the # acts as a comment and 
> terminates the line. +exec server_cfg##.cfg will work, though.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Saint K.
> Sent: Sunday, November 16, 2008 11:06 AM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Left 4 Dead Demo Update Available
>
> Sorry - ignore that last mail!
>
> Typo :)
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason 
> Ruymen
> Sent: Sunday, November 16, 2008 7:51 PM
> To: Half-Life dedicated Win32 server mailing list;
> [email protected]; [EMAIL PROTECTED]
> Subject: [hlds_linux] Left 4 Dead Demo Update Available
>
> A required update for the Left 4 Dead Demo has been released.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>
> - Fixed a bug where the connection to a server would get stuck in a 
> looping
> state
> - Made sv_steamgroup_exclusive not connect to matchmaking. Removed
> sv_unreserve, private servers should sv_steamgroup_exclusive now
> - Improved the speed in finding a game lobby
> - Fixed a bug that could cause you to search for a game lobby indefinitely
>
>
> Jason
>
>
>
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