Nor you can't select your character, right?
Possibility to have to "server config lobby" after joining a steam group
server would be great. For now, it's a pain in the ass for players to play
together on their usual server as they did with Team Fortress 2, for both
players and admins

Cold

On Tue, Nov 18, 2008 at 11:28 PM, Jordy van Wolferen <[EMAIL PROTECTED]>wrote:

> The thing is, when you're playing a co-op game played, joined by IP /
> steam ID, you can't change the gametype to versus.
> You can only vote for another co-op campaign.
>
> On Tue, Nov 18, 2008 at 2:57 PM, Flubber <[EMAIL PROTECTED]> wrote:
> > I'm in love with this game, i totally understand that the lobby only
> mistake
> > is not easy to change (maybe not really wish by valve neither). But if
> > everyone cheers the game and do not report major problem it's gonna stay
> > this way.
> >
> > 2008/11/18 Pete <[EMAIL PROTECTED]>
> >
> >> It is designed for lobby as the main way to connect and set-up, they
> >> just need to get the balance right ^_^ give it time.
> >>
> >> 2008/11/18 Flubber <[EMAIL PROTECTED]>:
> >> > That's kind of crappy each time people got to vote, since you can't
> >> select
> >> > who is joining your community server once you re in, it can get messy.
> I
> >> > don't even talk of serverrestarting on efault map when the campaign is
> >> over.
> >> >
> >> > 2008/11/18 Pete <[EMAIL PROTECTED]>
> >> >
> >> >> In the demo you could vote to change restart etc
> >> >>
> >> >> HTH
> >> >>
> >> >>
> >> >> 2008/11/18 Rich Adam <[EMAIL PROTECTED]>:
> >> >> > I've not been able to check on the full game - on the demo you were
> >> >> > just connected directly to the server with no lobby so you got the
> >> >> > default map the server was running.
> >> >> >
> >> >> > 2008/11/18 Jordy van Wolferen <[EMAIL PROTECTED]>:
> >> >> >> That is true, but what if you connect with the by ip / steam
> group,
> >> do
> >> >> >> you get a lobby when the server is empty?
> >> >> >>
> >> >> >>
> >> >> >> On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki <[EMAIL PROTECTED]>
> >> wrote:
> >> >> >>> Servers will change a map to whatever was set in the lobby.
> >> >> >>>
> >> >> >>> Rich Adam wrote:
> >> >> >>>> I'm using the default settings for maplist and mapcycle
> (chapters
> >> and
> >> >> >>>> full map list respectively)
> >> >> >>>>
> >> >> >>>> My server resets to the hospital map when it's empty or a round
> >> ends,
> >> >> >>>> I thought the farm maps we're the first maps in the campaign?
> >> >> >>>>
> >> >> >>>> "L 11/18/2008 - 09:56:53:  Reloading original map
> >> >> l4d_hospital01_apartment"
> >> >> >>>>
> >> >> >>>> 2008/11/18 Jordy van Wolferen <[EMAIL PROTECTED]>:
> >> >> >>>>> Hey,
> >> >> >>>>>
> >> >> >>>>> I got 2 questions:
> >> >> >>>>>
> >> >> >>>>> 1)
> >> >> >>>>> Is it best to put all maps in the mapcycle.txt like this:
> >> >> >>>>>
> >> >> >>>>> l4d_farm01_hilltop
> >> >> >>>>> l4d_farm02_traintunnel
> >> >> >>>>> l4d_farm03_bridge
> >> >> >>>>> l4d_farm04_barn
> >> >> >>>>> l4d_farm05_cornfield
> >> >> >>>>>
> >> >> >>>>> Or do you only need the l4d_farm01_hilltop to start that
> campaign?
> >> >> >>>>> If all people leave from the servers, does it start the
> campaign
> >> all
> >> >> >>>>> over, when you only have the 1st map of the campaign in the
> >> mapcycle?
> >> >> >>>>>
> >> >> >>>>> 2)
> >> >> >>>>> Is it possible to have different mapcycles with forked servers?
> >> >> >>>>>
> >> >> >>>>> thanks
> >> >> >>>>>
> >> >> >>>>> _______________________________________________
> >> >> >>>>> To unsubscribe, edit your list preferences, or view the list
> >> >> archives, please visit:
> >> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >> >>>>>
> >> >> >>>>
> >> >> >>>> _______________________________________________
> >> >> >>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >> please visit:
> >> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >> >>>>
> >> >> >>>>
> >> >> >>>
> >> >> >>>
> >> >> >>> _______________________________________________
> >> >> >>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >> please visit:
> >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >> >>>
> >> >> >>
> >> >> >> _______________________________________________
> >> >> >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >> please visit:
> >> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >> >>
> >> >> >
> >> >> > _______________________________________________
> >> >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >> please visit:
> >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >> >
> >> >>
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> >
>
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