1st:  If your getting a lot of choke with those settings then make sure your 
server is on at least a 10 MB burstable too 100 line.

2nd:  running sv_maxupdaterate at 100 is bad unless your on LAN specialy 
when your running only 20000 maxrate.   You must remember that asking for 
100 updates if the server cannot provide them or the client cannot receive 
them, will cause choke for players on the server.

If the server is limited in sending out 100 updates by the maxrate command, 
there will be choke.   if the client has limited the updaterate by having 
their Rate set too low, there will be choke.

If  the data center is good and your hardware is good then you should be 
able to use the following settings and it should work great.

sv_maxrate 25000
sv_minrate12000
sv_minupdaterate 45
sv_maxupdaterate 55

Do not allow anything over 55 or 60 for the client updaterate, it simply is 
not necessary for great hitreg.

These are my client settings and they are the same settings i force on every 
client that plays on my HLDS servers.    I never hear of any complaints, 
just praises about how incredibly smooth my server runs and how good the 
hitreg is.   My server specs are P4 3.2 1gig ram on a 10MB burstable to 100 
MB.
running DoD 1.3 classic, AMXX 1.8.1 with 72 plugins.  Also running shrikebot 
for DoD.
sys_ticrate 366  -pingboost 3.    With 18 bots the CPU is at 45%.   FEDORA 
Core 9.

Rate 25000
cl_updaterate 50
cl_cmdrate 60

> Message: 4
> Date: Thu, 20 Nov 2008 05:51:33 +0100
> From: Christopher Szabo <[EMAIL PROTECTED]>
> Subject: [hlds_linux] [HLDS - 1.6] Rate problems on server
> To: <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="Windows-1252"
>
>
>
>
> Hi there!
>
> I am
> renting two dedicated servers in Sweden, co-location in Stockholm Pionen 
> (newest
> datacenter in Sweden).  I have some
> problems with the server-rate settings.
>
> sv_maxupdaterate
> "70"
>
> sv_minupdaterate
> "13"
>
> sv_maxrate "20000"
>
> If I
> set these settings higher than that, everybody on the public-servers gets
> massive chokes at all time. My question is why? Shouldn?t we use 
> sv_maxupdaterate
> "100? for best performance? There isn?t any limitation on the connection
> and the servers are good and should manage it. So what could be the 
> problem?
>
Dual Intel Xeon 3.2 Ghz
>
> 2 Gb
> Kingston DDR2
>
> Western Digital Raptor
>
>We are
> using +sys_ticrate 1000 and -pingboost 2
>
>
> _________________________________________________________________
> Senaste sportnyheterna & rykande f?rska resultat!
> http://sport.msn.se/ 


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