I noticed that while I could tell the game servers to bind a  
particular IP address, there did not seem to be a setting for telling  
the netcon to bind to a particular IP as well.  I was hoping it might  
just use the setting from the game server portion, with -ip, but that  
seems not to be the case.

Am I just missing a parameter somewhere, or can I toss this at the  
dev's as a feature request?

Thanks,
-Joe


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