And yet it _is_ lag free and smooth... > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Ronny Schedel > Sent: 26 November 2008 16:28 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] -fork configuration tip > > > You have only 4 cores, with a load of 8 your server is > overloaded. CPU usage does not matter these days, any new > multicore CPU can handle Source servers. > If you want lag free and smooth servers, your load average > should not exceed your amount of cores. > > > > Our load average goes up to about 8. Given that we're running 12 > > instances on a quad-core, this doesn't bother me, and certainly > > performance is fine... > > I've seen the blood spatter effect too, but I don't think that's > > specifically performance related, it's just a glitch ;) > > > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of > >> [EMAIL PROTECTED] > >> Sent: 26 November 2008 15:50 > >> To: hlds_linux@list.valvesoftware.com > >> Subject: Re: [hlds_linux] -fork configuration tip > >> > >> I've got a similar box to yours; dual Xeon running at 2.4 or > >> 2.5 GHz and 2 GB of RAM. I'm running 4 L4D servers at the moment, > >> although only 3 are open to the public. The last one is > limited to a > >> Steam group. > >> > >> I've found that my load averages can peak above 4 when two > or more of > >> the servers are running Versus mode. My guess is that the memory > >> speed and/or the speed of the system bus is probably impacting the > >> ability to move data through. This box is about 5 or 6 > years old at > >> this point. > >> > >> Oddly enough, loads that high don't seem to affect gameplay > >> significantly. > >> I've seen wierd effects, though. For example, I once saw > and heard > >> the flying blood splatter from a Hunter attack about 5 > seconds after > >> we killed him. It's also not uncommon for me to occasionally see > >> several second delays in weapon ammo updates after reloading. > >> > >> At this point, I'm seriously considering converting one of > the public > >> servers back to Steam group until Valve sorts out how to give some > >> more control back to server owners. That would give me 2 > public and > >> 2 semi-private. > >> > >> Frankly, I'd much rather be running no more than one versus server > >> anyhow as our Steam group already has a dedicated box for versus > >> play. > >> > >> There are 3 of us supplying hardware at the moment in our Steam > >> group. The other two guys are running just single > instances, giving > >> us 6 servers in total. Both of theirs are set up to be public, > >> though. > >> > >> > >> > Message: 4 > >> > Date: Wed, 26 Nov 2008 11:39:28 +0000 > >> > From: "Neil Smith" <[EMAIL PROTECTED]> > >> > Subject: Re: [hlds_linux] -fork configuration tip > >> > To: "Half-Life dedicated Linux server mailing list" > >> > <hlds_linux@list.valvesoftware.com> > >> > Message-ID: > >> > > >> > <[EMAIL PROTECTED]> > >> > Content-Type: text/plain; charset=ISO-8859-1 > >> > > >> > How many servers can be run ? I have -fork 4 atm running on > >> ram: 2GB, CPU: > >> > dual Xeon 2.66GHz and all seems to be well. > >> > > >> > Just wondering how many I could take it too without > >> affecting performance. > >> > > >> > thanks > >> > Neil > >> > > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list > >> archives, please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux