Sami,

I do this -- I have config files for each of my ten forks, and I load
the map there.  That allows me to run 8 co-op forks and two VS forks.

On Wed, Nov 26, 2008 at 12:21 PM, Sami Halonen <[EMAIL PROTECTED]> wrote:
> Thank you! That solved it. I tried to look for an answer in the old posts in
> this list, but missed it. Working great now.
>
> So, can I specify the starting map in a config file instead of +map on the
> command line then?
>
> .Sami
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of J T
> Sent: 26. marraskuuta 2008 19:01
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Fork not working while single server is fine
>
> It's a bug, and valve has even said so on this mailing list. You should be
> specifying +map not -map. By default if you start a single server, the
> mapcycle.txt is read and whatever is first is loaded (I think). But with
> -fork it doesn't do this, for some reason it expects the first map to be
> taken from the command line arguments.
>
> Cheers,
>
> On Wed, Nov 26, 2008 at 8:42 AM, Sami Halonen <[EMAIL PROTECTED]>wrote:
>
>> Hi
>>
>> Im having some problems getting forked servers to work. If I fire up a
>> single server without any forks with the very same configs and command
>> line, everything works just fine. Here are the details.
>>
>> This is where it gets stuck.
>>
>> Auto detecting CPU
>> Using AMD-Opteron (64 bit) Optimised binary.
>> Server will auto-restart if there is a crash.
>> #
>> #Console initialized.
>> #Game.dll loaded for "L4D - Normal"
>> Server is hibernating
>> ConVarRef test_progression_loop doesn't point to an existing ConVar
>> Game supporting (2) split screen players maxplayers set to 14 setparm
>> 8 27016 setparm 10 8001 #01:Unknown command "r_decal_cullsize"
>>
>> setparm 8 27017
>> setparm 10 8002
>> #01:Unknown command "mat_bloom_scalefactor_scalar"
>>
>> #02:Unknown command "r_decal_cullsize"
>>
>> Nothing happens after this. I can't connect to the servers with telnet
>> and I have to kill the processes.
>>
>> Command line here.
>>
>> /home/**/hlds/l4d/srcds_run \
>> -game left4dead \
>> -fork 2 \
>> -map l4d_hospital01_apartment \
>> -port 27015+## \
>> -netconport 8000+## \
>> -netconpassword ** \
>> -nohltv
>>
>> And finally server.cfg
>>
>> hostname "FinNexus dedicated L4D server"
>>
>> // rcon password
>> rcon_password **
>>
>> // cvars
>> sv_alltalk 0
>> sv_pausable 0
>> sv_cheats 0
>> sv_consistency 1
>> sv_voiceenable 1
>> sv_pure 1
>> sv_allow_lobby_connect_only 0
>> sv_steamgroup "167364"
>> sv_steamgroup_exclusive 1
>>
>> // Difficulty
>> // z_difficulty normal
>>
>> // logging
>> log off
>> sv_log_onefile 0
>> sv_logfile 1
>> sv_logsdir /home/**/hlds/l4d/left4dead/logs sv_logbans 1 sv_logecho 1
>>
>> // operation
>> sv_lan 0
>> sv_region 3
>>
>> // bans
>> // exec banned.cfg
>>
>> Im kinda clueless. Im also new to running a Valve server and to linux
>> in general (Running Debian/Lenny btw) so Im out of ideas. Libc6
>> package is version 2.7-15, so glibc is only version 2.7-1, could this be
> the problem?
>>
>> Thanks for help in advance!
>> _______________________________________________
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>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
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