It's frozen, static, not moving :) Ah, that explains it, I couldn't find that anywhere, I ran a hlds server for 5 years but have been out of the game for about two years now :)
Thank you for the info, that's helpful :) No one was on the server as it was locked for testing. On Fri, Dec 5, 2008 at 1:16 PM, bl4nk <[EMAIL PROTECTED]> wrote: > So is your time two seconds fast or is it just not changing? Are you (or > someone else) on the server when you're checking the timelimit? Valve > has it set up so that if no one has been on the server for the current > map, the timelimit won't change until someone connects. > > René Luckow wrote: >> I've tried disabling sourcemod, made a completely new install and this >> still happens. >> >> Is the a feature not a fault of srcds? I've tried googling it but >> can't find anything! >> >> On Tue, Dec 2, 2008 at 3:33 PM, René Luckow <[EMAIL PROTECTED]> wrote: >> >>> Hi >>> >>> I have a peculiar problem I've never experienced before. >>> >>> I've just set up a CS:S server (my previous server was a 1.6 server) >>> and everything seems to work except the maptime is always just to >>> seconds less than the timelimit, i.e. if I set the timelimit to 20 >>> minutes, it's always 19:58 etc. >>> >>> I have sourcemod installed and that's pretty much it. >>> >>> -- >>> Kind regards >>> >>> René Luckow >>> >>> >> >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Kind regards René Luckow _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

