It's frozen, static, not moving :)

Ah, that explains it, I couldn't find that anywhere, I ran a hlds
server for 5 years but have been out of the game for about two years
now :)

Thank you for the info, that's helpful :)

No one was on the server as it was locked for testing.

On Fri, Dec 5, 2008 at 1:16 PM, bl4nk <[EMAIL PROTECTED]> wrote:
> So is your time two seconds fast or is it just not changing? Are you (or
> someone else) on the server when you're checking the timelimit? Valve
> has it set up so that if no one has been on the server for the current
> map, the timelimit won't change until someone connects.
>
> René Luckow wrote:
>> I've tried disabling sourcemod, made a completely new install and this
>> still happens.
>>
>> Is the a feature not a fault of srcds? I've tried googling it but
>> can't find anything!
>>
>> On Tue, Dec 2, 2008 at 3:33 PM, René Luckow <[EMAIL PROTECTED]> wrote:
>>
>>> Hi
>>>
>>> I have a peculiar problem I've never experienced before.
>>>
>>> I've just set up a CS:S server (my previous server was a 1.6 server)
>>> and everything seems to work except the maptime is always just to
>>> seconds less than the timelimit, i.e. if I set the timelimit to 20
>>> minutes, it's always 19:58 etc.
>>>
>>> I have sourcemod installed and that's pretty much it.
>>>
>>> --
>>> Kind regards
>>>
>>> René Luckow
>>>
>>>
>>
>>
>>
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Kind regards

René Luckow

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to