Hows this for a error, updater says the server is upto date but it actually
isnt.

Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 69


Checking/Installing 'Team Fortress 2 Materials' version 21


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Team Fortress 2 Linux Dedicated Server' version 51


HLDS installation up to date

1.0.4.2

Then inconsole
Connection to Steam servers successful.
   VAC secure mode is activated.
MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change.
MasterRequestRestart
Your server will be restarted on map change.
Your server will be restarted on map change.


This single instance wont update to 1.0.4.3

Any ideas?



-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Milton Ngan
Sent: Friday, 12 December 2008 12:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Available


If you get an error about cstrike being an invalid game, then the wrong
version got shipped.

M.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Nicholas
Hastings
Sent: Thursday, December 11, 2008 5:50 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Available

Looks like the srcds_run file was edited in Windows and had carriage
returns put it... dos2unix ftw

bl4nk wrote:
> Having problems starting up my linux servers:
>
>> -bash: ./srcds_run: /bin/sh^M: bad interpreter: No such file or directory
>>
> There are reports that servers running on Windows aren't starting as
> well. I'll see about getting an error message or something for that.
>
>
> Jason Ruymen wrote:
>
>> A required update for Team Fortress 2 has been released.  Please run
hldsupdatetool to receive the update.  The specific changes include:
>>
>> - The Engineer's teleporters can now be upgraded to level three. It will
recharge faster the higher level it is
>> - The Engineer's dispensers can now be upgraded to level three. It will
give out metal and heal faster as it is upgraded
>> - Spies will be able to recharge their cloaking ability by picking up
ammo off of the ground or from health cabinets
>> - Some changes to the second part of the first stage of Goldrush to give
the attackers more of an advantage
>> - Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's
minigun, etc.) can now break apart the Demoman's stickybombs
>> - The icon on the HUD for a person calling for Medic will now give more
information to the medic (if the target is low on health, on fire, etc.)
>> - Added an achievement tracker that will allow people to choose specific
achievements that they are trying to get
>> - There is now a custom icon for death messages when the player was
killed from a critical hit
>> - Added a new particle effect for when a player enters the water
>> - Added smoke to the feet of a rocket jumping soldier
>> - Players will now have some particles swirling around them so other
players can see when they are overhealed
>>
>> Jason
>>
>> _______________________________________________
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please visit:
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>>
>>
>>
>
>
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please visit:
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>
>


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