My rcon pw was not an easily bruteforced pw (different case letters, with
more then 14 chars).  I have no log of any attempts, execpt for the actual
rcon, coming from the IP of the person who claimed he did it.  We do use
custom maps, but they are commonly used maps, (Ie cs_crackhouse).  Sv_cheats
was not on at the time.

On Tue, Dec 16, 2008 at 2:16 PM, Seather <[email protected]> wrote:

> also,
>
> re: sv cheats comment
> as i recall it was a command like ent_fire, this may have been fixed
> by adding another restrictive flag to it,
> if not, there are many command blocking plugins,
> http://forums.alliedmods.net/showthread.php?t=73828
>
> a plugin to listen for commands sent to the server
> http://forums.alliedmods.net/showthread.php?t=75648
>
> many people make use of a quick sv_cheats 1 then sv_cheats 0 method,
> its feasible cheat program could sneak a command into this small
> window.
>
> if your do custom maps on your server, especially ones created by
> people you know,
> they might be setting your rcon password / etc, with a map entity,
> point_servercommand,
> grep -ai ,Command, *.bsp
>
> On Tue, Dec 16, 2008 at 10:58 AM, Seather <[email protected]> wrote:
> > i'm guessing that the most common problem involves admins uploading
> > too many files to their fast download website, (server.cfg)
> >
> > On Mon, Dec 15, 2008 at 12:48 PM, [AF] House of Fail <[email protected]>
> wrote:
> >> My rcon password was recently compromised by someone.  I spoke with him
> >> before he got it and he claimed he used a modified version of csdos to
> get
> >> it.  I am reluctant to post it here, but I can email it privately to a
> valve
> >> employee.
> >>
> >> I currently have Sourcemod, Metamod:Source, and Eventscripts installed
> on my
> >> server (A css server) if it makes any difference.  I am certain he got
> in
> >> because he banned my Steamid  (a trivial thing to fix, but with far
> greater
> >> implications).
> >> _______________________________________________
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> >>
> >
>
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-- 
-- [AF] House of Fail
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