Oliver Salzburg wrote:
> Eric-Jan Riemers wrote:
>   
>> I once saw the tip..
>>
>> Put this in console "sv_cheats 1;ms_force_dedicated_server
>> 213.206.x.x:27030"
>>
>> Since my sv_search_key does not always work for some odd reason..
>> However as of the latest update sometimes the force dedicated doesn't work
>> either, then I just start my server up again (or a second one, or hand the
>> string to someone else) and then it works. So its not all flawless.
>>
>> You have to have your own server for this, but besides this all, you already
>> need too since you want to kick the person that went into your team with a
>> new level so your buddy can join again :P
>>   
>>     
> That is exactly my problem. If I want to, i can just open the server 
> browser and connect to my server.
> Then I can invite my friends and keep kicking people until all my 
> friends finally get in.
> This is very unpleasent though, especially for the people getting kicked.
> And also, after my friends are in we have to vote to get back to the 
> lobby to set up the game we like.
>
> I just want to be able to create a friends-only lobby on my server, 
> invite my friends and have a nice game.
>
> So now that I got my config files working I tried sv_search_key again. 
> But my server is never found when I start a game from the lobby.
> So I tried using the steamgroup feature. It looked very promising as it 
> also seems to be the feature that integrates well into the L4D GUI.
> And my server does show up right in the main menu. Yet when I click on 
> it it will always show me the lobby for a second and then send me right 
> into the game.
> Then I'm left with the same problem as before.
>   
Sorry if this double-posts, my last attempt bounced back to me...


You can accomplish what you're wanting, this is how I'm doing it:

I want to play vs mode with my buddies, but have public players fill out 
the remaaining slots.  I have a dedicated server set up with 
sv_steam_group_exclusive, no password.
I start a vs mode lobby, open my console, and do "sv_cheats 1 ; 
ms_force_dedicated_server 70.x.x.x:27015".  My buddies all get connected 
into my "friends-only" lobby, then I change permissions to a public 
game.  Within 30 seconds, all the slots will fill up, I start the game, 
and we're all taken to my server.  If anyone drops, other players get 
put in in their place (so the sv_steam_group_exclusive is apparently 
being ignored for the duration of our game).  Once we're all finished 
and everyone is dropped from the server, it's back in exclusive mode, so 
it's idle and waiting for the next time we need it.

It's been working out perfectly for us following those steps, but it's a 
good indicator of how very broken the matchmaking/lobby system is that 
we have to jump through these hoops just to do something as simple as 
play a game with friends on our own dedicated server.

Regards,
Mark


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