I've noticed on my server that if it has previously been used for a versus game, and then afterwards someone starts a co-op game on it without it being rebooted (from lobby, using sv_search_key), then they will be dumped into a Normal difficulty game regardless of what difficulty they selected in the Lobby. It's possible to then call a vote to change the difficulty to the desired settings, and that settings does stick for the duration of the movie, so it's not a major issue, but it is quite annoying. The first time it happened to us we played through most of what we thought was an Advanced campaign, it seemed strangely easy, until someone noticed we were actually on Normal during the final chapter.
This only started happening after difficulty was locked for Versus mode, so I assume it has something to do with that. Does anyone know a solution or workaround? Also, what is the official route for reporting server bugs to Valve? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

