Game: Counter-Strike Source

More than a year ago, there was an udpdate causing some laggs at 
beginning/end of round. Some settings of

net_queued_packet_thread
net_queue_flush_interval

seemed to fix that. As I can't find the answer I'm looking for in the 
archives I have to ask again. With settings do you recommend? I think 
for both of them "1" is default. Is that the best option?

ty,
FREEZE

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