I get this in the dedicated SourceTV console

Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
couldn't exec valve.rc
Network: IP 4.3.2.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
tv_status
SourceTV not active.

And yes, 4.3.2.1 is not the ip, im using, i use another external ip.

Kind Regards
/M



> The wording is kinda hard to understand maybe.  But it is saying that 
> the game server itself cannot be used as a proxy.  That means it can't 
> host viewers.  But you can connect a proxy to it.
>
> Are you having problems getting a standalone proxy to connect to your 
> server?
>
> -Midnight
>
> Magnus wrote:
>   
>> Hi.
>> We run our srcds with -tvmasteronly becouse we think it's stupid to 
>> enable 255 slots on the gameserver.
>> But as i understand the wiki 
>> (http://developer.valvesoftware.com/wiki/Source_TV) it's not possible to 
>> connect a Dedicated sourcetv to the one on the gameserver.
>>
>> -tvmasteronly
>>     SourceTV can only serve one client and can't be used as relay proxy. 
>>
>> So, how should we do, if we don't whant our customers to be able to set 
>> the slots by them self, on their gameservers sourcetv?
>> But they should be able to connect Sourcetv to the one on their gameserver.
>>
>>
>> /M
>>
>>
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>>
>>   
>>     
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