SourceBans has that already and works on all the source engines ( 
hl1/2/ob).  There is a bit of inital setup involved but can be easily 
replicated across multiple servers.   
>
> Today's Topics:
>
>    1. Re: Ban duration and expiration (Cc2iscooL)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 25 Mar 2009 11:56:58 -0500
> From: Cc2iscooL <[email protected]>
> Subject: Re: [hlds_linux] Ban duration and expiration
> To: Half-Life dedicated Linux server mailing list
>       <[email protected]>
> Message-ID:
>       <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Yeah, Sourcebans has dynamic bans.
>
> On Wed, Mar 25, 2009 at 9:03 AM, Eric Riemers <[email protected]> wrote:
>
>   
>> Doesn't sourcebans include such a functionality?
>>
>> On Wed, 25 Mar 2009 09:03:32 -0400, Carl <[email protected]> wrote:
>>     
>>> Hate to thread necro, but has anyone found a solution to temp bans not
>>> expiring on time?  Id really prefer to not have to write my own ban
>>> system.
>>>
>>> David A. Parker wrote:
>>>       
>>>> I have those lines in my config as well.  What I'd like to figure out is
>>>>         
>>>>   whether there is a way to make a "5 minute" ban actually expire after
>>>> 5 minutes, and not last until the map changes.
>>>>
>>>>      - Dave
>>>>
>>>> Mikael Pedersen wrote:
>>>>
>>>>         


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