SourceBans has that already and works on all the source engines ( hl1/2/ob). There is a bit of inital setup involved but can be easily replicated across multiple servers. > > Today's Topics: > > 1. Re: Ban duration and expiration (Cc2iscooL) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 25 Mar 2009 11:56:58 -0500 > From: Cc2iscooL <[email protected]> > Subject: Re: [hlds_linux] Ban duration and expiration > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > Yeah, Sourcebans has dynamic bans. > > On Wed, Mar 25, 2009 at 9:03 AM, Eric Riemers <[email protected]> wrote: > > >> Doesn't sourcebans include such a functionality? >> >> On Wed, 25 Mar 2009 09:03:32 -0400, Carl <[email protected]> wrote: >> >>> Hate to thread necro, but has anyone found a solution to temp bans not >>> expiring on time? Id really prefer to not have to write my own ban >>> system. >>> >>> David A. Parker wrote: >>> >>>> I have those lines in my config as well. What I'd like to figure out is >>>> >>>> whether there is a way to make a "5 minute" ban actually expire after >>>> 5 minutes, and not last until the map changes. >>>> >>>> - Dave >>>> >>>> Mikael Pedersen wrote: >>>> >>>>
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