Does anyone have a solution to reset a server's slots in the middle of a 
l4d campaign?  vs or coop?

It seems pretty common, that even when inviting friends to replace 
someone who dropped, that they cannot join the server.   I always 
thought that maybe if enough people cycle through a server during a 
campaign, it gets dropped off the public list (too many ragers) however 
we are finding that even when friends want to join, they can't.

I'm currently using a sm team unscrambler which would also be nice if 
that was 100% fixed as without it, teams still get scrambled.   however, 
there are still problems with joining eventually even if the unscrambler 
is turned off.

Anyone have any ideas?

Kevin

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