Yes, correct, this was changed with the last patch. Then there is no way 
anymore to detect this.


> Ronny Schedel wrote:
>> You can detect it by the connection time, it stays the same at 23:59:59.
>
>
> I only get "time" from GameQ, but this value changes :/
>
> Array
> (
>     [id] => 0
>     [name] => HLTV SERVER
>     [score] => 0
>     [time] => 40035.55078125
> )
> [.....]
> Array
> (
>     [id] => 0
>     [name] => HLTV SERVER
>     [score] => 0
>     [time] => 40036.58203125
> )
> [.....]
> Array
> (
>     [id] => 0
>     [name] => HLTV SERVER
>     [score] => 0
>     [time] => 40037.58984375
> )
>
>
> and so on..
>
>
>
> "status" also has the correct time:
>
> #      name userid uniqueid frag time ping loss adr
> # 1 "HLTV SERVER" 1 HLTV hltv:0/20 delay:90 11:08:04 [....]
> 1 users
> [....]
> #      name userid uniqueid frag time ping loss adr
> # 1 "HLTV SERVER" 1 HLTV hltv:0/20 delay:90 11:08:25 [....]
> 1 users
>
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