Yes, correct, this was changed with the last patch. Then there is no way anymore to detect this.
> Ronny Schedel wrote: >> You can detect it by the connection time, it stays the same at 23:59:59. > > > I only get "time" from GameQ, but this value changes :/ > > Array > ( > [id] => 0 > [name] => HLTV SERVER > [score] => 0 > [time] => 40035.55078125 > ) > [.....] > Array > ( > [id] => 0 > [name] => HLTV SERVER > [score] => 0 > [time] => 40036.58203125 > ) > [.....] > Array > ( > [id] => 0 > [name] => HLTV SERVER > [score] => 0 > [time] => 40037.58984375 > ) > > > and so on.. > > > > "status" also has the correct time: > > # name userid uniqueid frag time ping loss adr > # 1 "HLTV SERVER" 1 HLTV hltv:0/20 delay:90 11:08:04 [....] > 1 users > [....] > # name userid uniqueid frag time ping loss adr > # 1 "HLTV SERVER" 1 HLTV hltv:0/20 delay:90 11:08:25 [....] > 1 users > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

