I find that the fix is either to create a dummy steam "binary" shell script
in the orangebox folder that changes directory up one and then runs steam,
or to install everything with absolute paths (-dir /full/path/here instead
of -dir .) and then copy/symlink the steam binary into the orangebox folder.

A better fix is probably to get valve to change the orangebox srcds_run
script to change directory up one before running ./steam, though.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric-Jan
Riemers
Sent: Saturday, May 02, 2009 12:10 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] L4D question..

I'll check it again at some point, but it was/is vanilla file.. and that did
not work for me..

-----Oorspronkelijk bericht-----
Van: [email protected]
[mailto:[email protected]] Namens AnAkIn .
Verzonden: zaterdag 2 mei 2009 17:07
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] L4D question..

Then you probably modified your srcds_run or downloaded a modified one, or
your installation was not done correctly I guess.

2009/5/2 Eric-Jan Riemers <[email protected]>

> If i do that, it will download the complete tf2 inside that folder again..
>
> -----Oorspronkelijk bericht-----
> Van: [email protected]
> [mailto:[email protected]] Namens AnAkIn .
> Verzonden: zaterdag 2 mei 2009 13:02
> Aan: Half-Life dedicated Linux server mailing list
> Onderwerp: Re: [hlds_linux] L4D question..
>
> For -autoupdate to work with TF2, IIRC you need to copy the steam binary
in
> your orangebox/ folder.
>
> 2009/5/2 Eric-Jan Riemers <[email protected]>
>
> > But i would be able to test my server with a update script, no need for
> > clients at that time. But since its working according to Milton I don't
> > have
> > to test it :) (fingers crossed)
> >
> > Hope he can fix the tf2 too. Out of the box it never worked with adding
> > -autoupdate for it..
> >
> > -----Oorspronkelijk bericht-----
> > Van: [email protected]
> > [mailto:[email protected]] Namens Fyren
> > Verzonden: zaterdag 2 mei 2009 5:52
> > Aan: Half-Life dedicated Linux server mailing list
> > Onderwerp: Re: [hlds_linux] L4D question..
> >
> > On Fri, May 1, 2009 at 21:21, Eric-Jan Riemers <[email protected]>
> wrote:
> > > I was referring to server updates..
> >
> > So was I.  If the clients don't have a choice about patching and can't
> > roll back, being able to roll your server back would only result in an
> > a server no one could use in most cases.
> >
> > -Fyren
> >
> > _______________________________________________
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> >
> >
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> >
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