I find that the fix is either to create a dummy steam "binary" shell script in the orangebox folder that changes directory up one and then runs steam, or to install everything with absolute paths (-dir /full/path/here instead of -dir .) and then copy/symlink the steam binary into the orangebox folder.
A better fix is probably to get valve to change the orangebox srcds_run script to change directory up one before running ./steam, though. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Eric-Jan Riemers Sent: Saturday, May 02, 2009 12:10 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] L4D question.. I'll check it again at some point, but it was/is vanilla file.. and that did not work for me.. -----Oorspronkelijk bericht----- Van: [email protected] [mailto:[email protected]] Namens AnAkIn . Verzonden: zaterdag 2 mei 2009 17:07 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] L4D question.. Then you probably modified your srcds_run or downloaded a modified one, or your installation was not done correctly I guess. 2009/5/2 Eric-Jan Riemers <[email protected]> > If i do that, it will download the complete tf2 inside that folder again.. > > -----Oorspronkelijk bericht----- > Van: [email protected] > [mailto:[email protected]] Namens AnAkIn . > Verzonden: zaterdag 2 mei 2009 13:02 > Aan: Half-Life dedicated Linux server mailing list > Onderwerp: Re: [hlds_linux] L4D question.. > > For -autoupdate to work with TF2, IIRC you need to copy the steam binary in > your orangebox/ folder. > > 2009/5/2 Eric-Jan Riemers <[email protected]> > > > But i would be able to test my server with a update script, no need for > > clients at that time. But since its working according to Milton I don't > > have > > to test it :) (fingers crossed) > > > > Hope he can fix the tf2 too. Out of the box it never worked with adding > > -autoupdate for it.. > > > > -----Oorspronkelijk bericht----- > > Van: [email protected] > > [mailto:[email protected]] Namens Fyren > > Verzonden: zaterdag 2 mei 2009 5:52 > > Aan: Half-Life dedicated Linux server mailing list > > Onderwerp: Re: [hlds_linux] L4D question.. > > > > On Fri, May 1, 2009 at 21:21, Eric-Jan Riemers <[email protected]> > wrote: > > > I was referring to server updates.. > > > > So was I. If the clients don't have a choice about patching and can't > > roll back, being able to roll your server back would only result in an > > a server no one could use in most cases. > > > > -Fyren > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

