Talking about the optimizations, I agree… it’s hard to run a 32slot TF2 
server. I have XEON X3360 (2.83GHz) and on some maps it’s impossible to 
maintain a 66tick rate. It starts dropping to 50 and below, because CPU 
usage gets up to ~80% of core. Really, I don’t think, that X3380 (3GHz) 
would do any better. By the way, running a DODs 33slot server only takes 
~60% of core. So I maintain the topic... Any TF2 optimizations? :-) Anyone?

By the way Jordan, you can always try +exec server1.cfg +exec server2.cfg 
and set different mapcycle files.


----- Original Message ----- 
From: "Jordan Toor" <[email protected]>
To: <[email protected]>
Sent: Sunday, May 24, 2009 8:54 PM
Subject: [hlds_linux] Running 2 instances of TF2 srcds + optimization help


> So I'm running currently 1 instance of TF2 on our server, which is a
> PowerEdge 2650 which has 2 2.8ghz Xeon processors and 2 GB of ram, on 
> Ubuntu
> SE.
>
> I have had to set the cap at 18 players because when it is any higher and
> either a lot of people are talking or there are a lot of rockets flying
> around, it starts to get laggy and I see lerp go yellow on my net_graph 3.
>
> I would like to run another TF2 instance, since it has a second processor,
> so my first question is:
>
> Is there a way to run 2 instances using the same installation, but I would
> like to have different configs for each server? I'd rather not want to
> update 2 installations and have to do every action twice when I make a
> change to one (which gets annoying to do for each of my other servers).
>
> Secondly, is there any optization things that you guys suggest I do to the
> server or the configs?
>
> I can paste back anything you guys would like to see or know, if it helps.
>
> Thanks,
> Jordan Toor
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