It's supposed to be fixed, guess they might have "unfixed" a bit too much.
http://store.steampowered.com/news/1917/ http://store.steampowered.com/news/1922/ On Mon, Jun 1, 2009 at 11:01 AM, AnAkIn . <[email protected]> wrote: > Lately, a lot of people have been talking about editing particles after > someone made a HUD pack which changed the kritzkrieg beam, changed the > length of explosions, made stickies grenades explosions more obvious, etc. > I guess that's it: > > http://members.cox.net/seanswih/index.html > > > The problem now is that a lot of people are starting to modify particles, > and they are changing things like: > - The length of the smoke when you disguise as a spy, they change it to stay > forever > - The stickies to be seen through walls > - etc etc > > That doesn't seem to be new, I've found a post on facepunch from October > 2008, look at the screenshots: > > http://www.facepunch.com/showthread.php?t=622425 > > sv_pure 1 (with the correct whitelist) and sv_pure 2 doesn't check the > particles/ folder. > > > AnAkIn > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

