the update isn't actually out yet...seems like they forgot the file part

bob dolet wrote:
> Is anyone able to download this update? My servers are saying they have to
> restart on update but when I run
>
> ./steam -command update -game "tf" -dir . -verify_all it says: HLDS
> installation up to date but doesn't download any files.
>
>
> On Mon, Jun 8, 2009 at 5:05 PM, Joseph Laws <[email protected]> wrote:
>
>   
>> *cough*
>>
>> How about a response on HLDS and +alias on the server side?
>>
>> Maybe?  Please?
>>
>> Eric Smith wrote:
>>     
>>> We've release a required update for TF2. Sorry for the lack of notice
>>>       
>> ahead of time on this one.  The details are below.
>>     
>>> -Eric
>>>
>>>
>>>
>>> Engine
>>> ------
>>> Fixed Day of Defeat: Source server crash when loading dod_jagd.
>>>
>>>
>>> Team Fortress 2
>>> ---------------
>>> Added a "Discard" button to the item pickup panel.
>>> Added a backstab custom death animation to the Heavy.
>>> Changed default for tf_arena_use_queue to 1. This was the original
>>>       
>> behavior prior to the last update.
>>     
>>> Changed the Dead Ringer so it can be activated while carrying the flag.
>>> Increased the Force-A-Nature's damage by 10%.
>>> Fixed not being able to reflect arrows with the Flamethrower.
>>> Fixed The Huntsman drawing a muzzle flash under lagged conditions.
>>> Fixed the background color of the Spy disguise panel not always matching
>>>       
>> his disguise team.
>>     
>>> Fixed idle players being kicked when the server has tf_arena_use_queue
>>>       
>> set to 0.
>>     
>>> Fixed Spies not being able to sap a building if an enemy player was
>>>       
>> colliding with the building.
>>     
>>> Fixed getting a real target ID on an enemy Spy that's disguised as one of
>>>       
>> your teammates if you are disguised as an enemy.
>>     
>>> Fixed the Ambassador not shooting enemy sticky bombs.
>>> Fixed Spies being able to automatically cloak after uncloaking at the
>>>       
>> moment of a weapon switch.
>>     
>>> Fixed Jarate instantly exploding when thrown in some places, like the
>>>       
>> final area of Badwater.
>>     
>>> Fixed spectators not having their items removed when they enter spectator
>>>       
>> mode.
>>     
>>> Fixed Sniper "civilian" exploit where players could crash the server.
>>> Fixed a couple of cases where viable backstabs would fail.
>>>
>>> _______________________________________________
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>>>       
>> please visit:
>>     
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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>>>       
>> 06/08/09 17:59:00
>>     
>>>       
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>>
>>     
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>   

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