People have asked for an easier way to deal with Steam group servers in 
the past, but so far Valve has not implemented anything.

http://www.mail-archive.com/[email protected]/msg49008.html

http://www.mail-archive.com/[email protected]/msg49130.html

A list of Steam group servers to choose from in the lobby would be an 
excellent alternative to ms_force_dedicated_server.  Sure would be nice 
if someone over at Valve could implement that.

     - Dave

gulfy32 wrote:
> The way I have my server set is I have sv_steamgroup_excluse set to a group,
> so anyone in the group can start a lobby from it.  The leader does
> ms_force_dedicated_server IPADDRESS. I have been using this with only slight
> issues for 3-4 months.  The only problem I have found is that sometimes it
> won't connect to the server and someone else has to be lobby leader.  You
> could try adding ms_force_dedicated_server to your autoexec so you don't
> have to set it.
> 
> On Tue, Jul 7, 2009 at 2:37 PM, William Korb <[email protected]> wrote:
> 
>> -----BEGIN PGP SIGNED MESSAGE-----
>> Hash: SHA1
>>
>> Matt,
>>
>> I do the same thing with my servers that you want to do by making use of
>> the
>> sv_search_key, and *not* sv_steamgroup_exclusive (using the two of them
>> together
>> resulted in not being able to use the lobby to connect to my servers at
>> all).
>>
>> All you have to do is be the lobby leader and have your sv_search_key set,
>> and
>> you should be able to create a public game that other users can join. I
>> usually
>> just play with friends (that do not have sv_search_key set) but it should
>> work
>> just as well for a public game.
>>
>> Good luck,
>> Bill
>>
>> Matt Ford wrote:
>>> Hi All,
>>>
>>> There seems to be a lot of misleading/confusing information on forums and
>>> 3rd party support sites regarding dedicated server setup for L4D....
>>>
>>> Here's what I want my dedicated server to do:
>>>
>>>  1) not be used unless the lobby leader is in a specific steam group
>>>
>>> AND
>>>
>>>  2) be automatically found by a lobber leader when he starts a game
>>>
>>> Now I can fix 1 by using sv_steamgroup_exclusive xxxx.  Then the lobby
>>> leader has to use ms_force_dedicated_server xx.xx.xx.xx.  This is okay,
>> but
>>> for non-techie gamers a bit of a pain.
>>>
>>> I can fix 2 by using sv_search_key on the server and lobby leaders
>> client.
>>> However, no one from the public arena can find it - this makes for lonely
>>> games.
>>>
>>> Is it unreasonable for the default search from the lobby iterate over
>> steam
>>> group servers before expanding to the public servers at large?
>>>
>>> Is this possible now, given I've likely mis-understood, some of the
>> cvars?
>>> Thanks for any pointers,
>>>
>>> Matt.
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>> - --
>> William Korb, President & CTO          Phone:  715-382-5462
>> QISC, Inc.
>> 19945 82nd Ave., Suite 201             E-mail: [email protected]
>> Chippewa Falls, WI 54729-5631          URL:    http://www.qisc.com/
>> "Tilting at Digital Windmills since 1995."
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>> iEYEARECAAYFAkpTpA8ACgkQaJBT6t/iy5Z66gCdE/bjRx+IRWGzpFsfz3Q2Cfru
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>>
>>
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> 

-- 

Dave Parker
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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