I trought its "half connected" bug what is fixing this:
public Action:HalfConnected(client, args)
{
if (client == 0) return Plugin_Continue;
if (!IsClientInGame(client) || !IsClientConnected(client))
{
return Plugin_Stop;
}
return Plugin_Continue;
in rcon_lock.. anyway, you can try contact Kigen to add Test_Wait
command detection
http://forums.alliedmods.net/member.php?u=35329
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux