It kind of does. The cached response is not getting updated.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jordan Toor
Sent: Tuesday, August 25, 2009 6:21 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 player count

That doesn't explain why it stays at 1 when it really has 0 for a couple
days.

On Tue, Aug 25, 2009 at 5:32 AM, Adam Nowacki <[email protected]> wrote:

> All most likely thanks to the 14-08-2009 update:
>  - Added response caching for some server queries to help reduce the
> CPU load from DOS attacks.
>
> DontWannaName! wrote:
> > Its also making it so it doesnt report the correct player count. There
> were
> > 4 people on my server and it showed 2. I double checked this with HLSW
to
> > make sure it wasnt the server browser being glitchy.
> >
> > On Mon, Aug 24, 2009 at 5:37 PM, Arg! <[email protected]> wrote:
> >
> >> Had this happen this morning as well, about an hour ago.
> >>
> >> On Tue, Aug 25, 2009 at 10:05 AM, Jordan Toor <[email protected]>
> wrote:
> >>
> >>> I have seen this happen after the update previous to this one, but as
> >> soon
> >>> as I restarted the servers for the new update, it went away.
> >>> On Mon, Aug 24, 2009 at 7:13 PM, Arg! <[email protected]> wrote:
> >>>
> >>>> I have had this exactly as the OP describes it, ive already notified
> >>> Valve
> >>>> about it.
> >>>>
> >>>> On Tue, Aug 25, 2009 at 6:27 AM, Saint K. <[email protected]>
> >>>> wrote:
> >>>>
> >>>>> Hi,
> >>>>>
> >>>>> Not exactly as you describe it, but i can reproduce it by switching
> >>>> servers
> >>>>> several times while alt+tabbed into windows. At a certain point it
> >> will
> >>>>> leave 1 player inside the game. Trough hlsw and the steam browser i
> >> can
> >>>> see
> >>>>> myself connected to 2 servers at the same time. The console status
> >>>> command
> >>>>> shows no players connected.
> >>>>>
> >>>>> Cheers,
> >>>>>
> >>>>> ________________________________________
> >>>>> From: [email protected] [
> >>>>> [email protected]] On Behalf Of David A.
> >>> Parker
> >>>> [
> >>>>> [email protected]]
> >>>>> Sent: 24 August 2009 16:25
> >>>>> To: Half-Life dedicated Linux server mailing list
> >>>>> Subject: [hlds_linux] TF2 player count
> >>>>>
> >>>>> Hi,
> >>>>>
> >>>>> Since the recent TF2 update, A2S_INFO keeps shpwing 1 player
> >> connected
> >>>>> on my TF2 server after all players have disconnected.  On the server
> >>>>> console it shows zero players, and A2S_PLAYER reports zero players
as
> >>>>> well.  I have to restart the server to clear this up each time.
> >>>>>
> >>>>> Has anyone else experienced this?
> >>>>>
> >>>>>     Thanks,
> >>>>>     Dave
> >>>>>
> >>>>> --
> >>>>>
> >>>>> Dave Parker
> >>>>> Utica College
> >>>>> Integrated Information Technology Services
> >>>>> (315) 792-3229
> >>>>> Registered Linux User #408177
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >> _______________________________________________
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> >> please visit:
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> >>
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> >
> >
>
>
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