I can blink my eyes in 299 ms. I blink quickly because I am afraid of the dark! :)
} -----Original Message----- } From: [email protected] [mailto:hlds_linux- } [email protected]] On Behalf Of Eric Greer } Sent: Tuesday, September 08, 2009 11:58 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] 1000 FPS CentOS Servers? } } I recently had a guy complain about ping from Chicago to Montreal. } His ping was 30 and he proclaimed his internet was 'badass' and he } pings 80 to china so my servers had a problem. } } I explained exactly how the internet works but he insisted my server } had issues. I further explained it takes 300ms to blink your eye. } They named their clan '300ms or FAIL' and dedicated it to hating me } :-) } } I feel honored :-) } } Eric } } } } On Tue, Sep 8, 2009 at 7:55 PM, Gregg Hanpeter<[email protected]> wrote: } > On a side note, whenever anyone complains about bad registration I } usually } > ask them for a traceroute and most often that player is shitty at the } > moment. But anyways, with the many seasons I have spent in cal and cevo, } I } > know a cruddy server when I join it, especially when the ip begins with } an 8 } > (hehe). } > } > On Tue, Sep 8, 2009 at 7:51 PM, Gregg Hanpeter <[email protected]> } wrote: } > } >> Yes, I probably would if there were 9 other players in the server.. But } you } >> have to keep in mind that I am on comcast and they blow. More often } than not } >> I blame the isp or anyone that is located in giganet. } >> } >> } >> } >> } >> On Tue, Sep 8, 2009 at 2:25 PM, Eric Greer <[email protected]> wrote: } >> } >>> I think servers above 350 FPS are just one of those "What the customer } >>> wants, the customer gets" things. } >>> } >>> Do you think you would notice a difference with tick rate at 100 and } >>> FPS over 350 Gregg? } >>> } >>> Eric } >>> } >>> } >>> } >>> On Tue, Sep 8, 2009 at 9:48 AM, Gregg Hanpeter<[email protected]> } >>> wrote: } >>> > I would be complaining. I hate cruddy registry. If you take this } >>> discussion } >>> > to CEVO forums you would get a lot of negative opinions to low fps } >>> rates. } >>> > Sure the average joe won't notice but I sure would. } >>> > } >>> > On Mon, Sep 7, 2009 at 1:57 PM, Ulrich Block <[email protected]> wrote: } >>> > } >>> >> Stcok fps ist ~245 even if the value is set to fps_max 300 ^^ And } no } >>> our } >>> >> players didnt even realise setting that i set fps_max to 75 @ tick } 66. } >>> >> I was just curious if they would realise and they did not... } >>> >> } >>> >> Eric Greer schrieb: } >>> >> > I was reading about 'if its really worth it' today. } >>> >> > Apparently 500 FPS servers add 2ms of delay while 1000 FPS } servers } >>> add } >>> >> 1ms } >>> >> > delay. Also, 2000 FPS adds only .5ms. } >>> >> > } >>> >> > Considering it takes the human being 300ms to blink his eye, and } i } >>> can do } >>> >> > that while typing accurately... talking about anything over } 350fps } >>> >> literally } >>> >> > becomes trivial. Include in tick rates deprecating this math and } >>> you're } >>> >> > literally down to nothing more than the CPU calculating the same } crap } >>> >> over } >>> >> > and over and over. } >>> >> > } >>> >> > The most important thing is tick rate. In my opinion, if a blind } >>> study } >>> >> was } >>> >> > done NOBODY would be able to accurately tell the difference } between a } >>> 100 } >>> >> > tick 350fps server compared to anything higher - ever. } >>> >> > } >>> >> > But that never stopped people from selling what the public wants } to } >>> pay } >>> >> for } >>> >> > :-). Plus, the amount of placebo effect involved with 'pro' PC } >>> gamers is } >>> >> so } >>> >> > intense I have a hard time comprehending it. Simply telling } them } >>> >> they've } >>> >> > switched to a 1000 FPS server should make them rave about how } great } >>> it } >>> >> is. } >>> >> > The only REAL difference is what number comes up in tests. } >>> >> > } >>> >> > I'm sure gamers will never believe this and you'll find lines of } >>> people } >>> >> > waiting to tell you that they can see the difference between 350, } >>> 500, } >>> >> 1000 } >>> >> > and 2000 FPS servers. *sigh* } >>> >> > } >>> >> > Eric } >>> >> > } >>> >> > } >>> >> > On Mon, Sep 7, 2009 at 1:04 PM, Daniel Nilsson < } >>> [email protected] } >>> >> >wrote: } >>> >> > } >>> >> > } >>> >> >> It´s very true that many do not see the difference from } different } >>> >> >> ticrates. Mainly because thare are no big difference (Especialy } from } >>> 66 } >>> >> >> to 100). Now several of you will protest. But the most important } is } >>> the } >>> >> >> following } >>> >> >> } >>> >> >> 1. The fps must in must be stable. } >>> >> >> } >>> >> >> 2. The box must have an stabile networking to avoid changes in } >>> packages } >>> >> >> sent and recived. This part i have noticed on my own when } playing } >>> >> >> online. Playing on a server for 5-10 min... hitting nothing. } Take an } >>> >> >> look at the in and out on the netgraph and voila. They drop from } 60 } >>> to } >>> >> >> 40, up to 50 and so on. } >>> >> >> } >>> >> >> Swithces to an more stable server and suddenly i hit everything, } >>> almost. } >>> >> >> But the funny part imo is that is it unstable for everyone or } youst } >>> me } >>> >> >> because of my isp peering to that server isp or is it the same } for } >>> >> >> everyone on that server. If it is the latest part. Why does some } hit } >>> on } >>> >> >> those servers at all. } >>> >> >> } >>> >> >> } >>> >> >> //Daniel } >>> >> >> } >>> >> >> } >>> >> >> } >>> >> >> Ulrich Block skrev: } >>> >> >> } >>> >> >>> Same here. The most players can not even notice if they are } playing } >>> on } >>> >> >>> tick 33, 66 or even 100. } >>> >> >>> Remember the valve defaults ar updaterate 20 cmdrate 30. Many } of } >>> the } >>> >> >>> players out there do not know to alter this cvars, so that they } can } >>> not } >>> >> >>> notice the tick } >>> >> >>> I run some public Servers at tick 33 with fps_max 300 and } nobody } >>> ever } >>> >> >>> complained about bad hit registration. } >>> >> >>> The 1000fps thing is only for the wannabe pro players that are } not } >>> able } >>> >> >>> to say its their fault they died. Besides there are no real } 1000fps } >>> >> >>> only values close to that number like 950-990 fps. But again } nobody } >>> >> will } >>> >> >>> notice the difference between 500 and 1000fps Servers. } >>> >> >>> Maybe some players from 250 to 500... } >>> >> >>> What i noticed is the fact, that the ping is slightly reduced } when } >>> >> >>> running at higher fps. } >>> >> >>> } >>> >> >>> Ferenc Kovacs schrieb: } >>> >> >>> } >>> >> >>> } >>> >> >>>> If you was fine before you heard about the 1000fps thing, I } think } >>> you } >>> >> >>>> shouldnt bother. } >>> >> >>>> The difference between stable ~250 and 1000 fps is almost zero } >>> from } >>> >> >>>> the players perspective, but requires higher cpu cost, so you } can } >>> have } >>> >> >>>> fewer server on the same box. } >>> >> >>>> just my 2c } >>> >> >>>> } >>> >> >>>> Tyrael } >>> >> >>>> } >>> >> >>>> On Mon, Sep 7, 2009 at 2:15 PM, Nevermore<[email protected]> } >>> wrote: } >>> >> >>>> } >>> >> >>>> } >>> >> >>>> } >>> >> >>>>> Very insteresting thread! } >>> >> >>>>> } >>> >> >>>>> I run a lot of servers in the same box with stock debian } kernel. } >>> >> >>>>> Wich optimization is suitable for me? } >>> >> >>>>> } >>> >> >>>>> } >>> >> >>>>> Thank you all! } >>> >> >>>>> } >>> >> >>>>> } >>> >> >>>>> } >>> >> >>>>> _______________________________________________ } >>> >> >>>>> To unsubscribe, edit your list preferences, or view the list } >>> >> archives, } >>> >> >>>>> } >>> >> >> please visit: } >>> >> >> } >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> >> >>>>> } >>> >> >>>>> } >>> >> >>>>> } >>> >> >>>>> } >>> >> >>>> _______________________________________________ } >>> >> >>>> To unsubscribe, edit your list preferences, or view the list } >>> archives, } >>> >> >>>> } >>> >> >> please visit: } >>> >> >> } >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> >> >>>> } >>> >> >>>> } >>> >> >>>> } >>> >> >>>> } >>> >> >>> _______________________________________________ } >>> >> >>> To unsubscribe, edit your list preferences, or view the list } >>> archives, } >>> >> >>> } >>> >> >> please visit: } >>> >> >> } >>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> >> >>> } >>> >> >>> } >>> >> >>> } >>> >> >>> __________ Information from ESET NOD32 Antivirus, version of } virus } >>> >> >>> } >>> >> >> signature database 4402 (20090907) __________ } >>> >> >> } >>> >> >>> The message was checked by ESET NOD32 Antivirus. } >>> >> >>> } >>> >> >>> http://www.eset.com } >>> >> >>> } >>> >> >>> } >>> >> >>> } >>> >> >>> } >>> >> >> } >>> >> >> __________ Information from ESET NOD32 Antivirus, version of } virus } >>> >> >> signature database 4403 (20090907) __________ } >>> >> >> } >>> >> >> The message was checked by ESET NOD32 Antivirus. } >>> >> >> } >>> >> >> http://www.eset.com } >>> >> >> } >>> >> >> } >>> >> >> } >>> >> >> _______________________________________________ } >>> >> >> To unsubscribe, edit your list preferences, or view the list } >>> archives, } >>> >> >> please visit: } >>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> >> >> } >>> >> >> } >>> >> > _______________________________________________ } >>> >> > To unsubscribe, edit your list preferences, or view the list } >>> archives, } >>> >> please visit: } >>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> >> > } >>> >> } >>> >> } >>> >> _______________________________________________ } >>> >> To unsubscribe, edit your list preferences, or view the list } archives, } >>> >> please visit: } >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> >> } >>> > _______________________________________________ } >>> > To unsubscribe, edit your list preferences, or view the list } archives, } >>> please visit: } >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> > } >>> } >>> _______________________________________________ } >>> To unsubscribe, edit your list preferences, or view the list archives, } >>> please visit: } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> } >> } >> } > _______________________________________________ } > To unsubscribe, edit your list preferences, or view the list archives, } please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

