I can blink my eyes in 299 ms.
I blink quickly because I am afraid of the dark!  :)

} -----Original Message-----
} From: [email protected] [mailto:hlds_linux-
} [email protected]] On Behalf Of Eric Greer
} Sent: Tuesday, September 08, 2009 11:58 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] 1000 FPS CentOS Servers?
} 
} I recently had a guy complain about ping from Chicago to Montreal.
} His ping was 30 and he proclaimed his internet was 'badass' and he
} pings 80 to china so my servers had a problem.
} 
} I explained exactly how the internet works but he insisted my server
} had issues.  I further explained it takes 300ms to blink your eye.
} They named their clan '300ms or FAIL' and dedicated it to hating me
} :-)
} 
} I feel honored :-)
} 
} Eric
} 
} 
} 
} On Tue, Sep 8, 2009 at 7:55 PM, Gregg Hanpeter<[email protected]> wrote:
} > On a side note, whenever anyone complains about bad registration I
} usually
} > ask them for a traceroute and most often that player is shitty at the
} > moment. But anyways, with the many seasons I have spent in cal and cevo,
} I
} > know a cruddy server when I join it, especially when the ip begins with
} an 8
} > (hehe).
} >
} > On Tue, Sep 8, 2009 at 7:51 PM, Gregg Hanpeter <[email protected]>
} wrote:
} >
} >> Yes, I probably would if there were 9 other players in the server.. But
} you
} >> have to keep in mind that I am on comcast and they blow. More often
} than not
} >> I blame the isp or anyone that is located in giganet.
} >>
} >>
} >>
} >>
} >> On Tue, Sep 8, 2009 at 2:25 PM, Eric Greer <[email protected]> wrote:
} >>
} >>> I think servers above 350 FPS are just one of those "What the customer
} >>> wants, the customer gets" things.
} >>>
} >>> Do you think you would notice a difference with tick rate at 100 and
} >>> FPS over 350 Gregg?
} >>>
} >>> Eric
} >>>
} >>>
} >>>
} >>> On Tue, Sep 8, 2009 at 9:48 AM, Gregg Hanpeter<[email protected]>
} >>> wrote:
} >>> > I would be complaining. I hate cruddy registry. If you take this
} >>> discussion
} >>> > to CEVO forums you would get a lot of negative opinions to low fps
} >>> rates.
} >>> > Sure the average joe won't notice but I sure would.
} >>> >
} >>> > On Mon, Sep 7, 2009 at 1:57 PM, Ulrich Block <[email protected]> wrote:
} >>> >
} >>> >> Stcok fps ist ~245 even if the value is set to fps_max 300 ^^ And
} no
} >>> our
} >>> >> players didnt even realise setting that i set fps_max to 75 @ tick
} 66.
} >>> >> I was just curious if they would realise and they did not...
} >>> >>
} >>> >> Eric Greer schrieb:
} >>> >> > I was reading about 'if its really worth it' today.
} >>> >> > Apparently 500 FPS servers add 2ms of delay while 1000 FPS
} servers
} >>> add
} >>> >> 1ms
} >>> >> > delay.  Also, 2000 FPS adds only .5ms.
} >>> >> >
} >>> >> > Considering it takes the human being 300ms to blink his eye, and
} i
} >>> can do
} >>> >> > that while typing accurately... talking about anything over
} 350fps
} >>> >> literally
} >>> >> > becomes trivial.  Include in tick rates deprecating this math and
} >>> you're
} >>> >> > literally down to nothing more than the CPU calculating the same
} crap
} >>> >> over
} >>> >> > and over and over.
} >>> >> >
} >>> >> > The most important thing is tick rate.  In my opinion, if a blind
} >>> study
} >>> >> was
} >>> >> > done NOBODY would be able to accurately tell the difference
} between a
} >>> 100
} >>> >> > tick 350fps server compared to anything higher - ever.
} >>> >> >
} >>> >> > But that never stopped people from selling what the public wants
} to
} >>> pay
} >>> >> for
} >>> >> > :-).  Plus, the amount of placebo effect involved with 'pro' PC
} >>> gamers is
} >>> >> so
} >>> >> > intense I have a hard time comprehending it.   Simply telling
} them
} >>> >> they've
} >>> >> > switched to a 1000 FPS server should make them rave about how
} great
} >>> it
} >>> >> is.
} >>> >> >  The only REAL difference is what number comes up in tests.
} >>> >> >
} >>> >> > I'm sure gamers will never believe this and you'll find lines of
} >>> people
} >>> >> > waiting to tell you that they can see the difference between 350,
} >>> 500,
} >>> >> 1000
} >>> >> > and 2000 FPS servers.  *sigh*
} >>> >> >
} >>> >> > Eric
} >>> >> >
} >>> >> >
} >>> >> > On Mon, Sep 7, 2009 at 1:04 PM, Daniel Nilsson <
} >>> [email protected]
} >>> >> >wrote:
} >>> >> >
} >>> >> >
} >>> >> >> It´s very true that many do not see the difference from
} different
} >>> >> >> ticrates. Mainly because thare are no big difference (Especialy
} from
} >>> 66
} >>> >> >> to 100). Now several of you will protest. But the most important
} is
} >>> the
} >>> >> >> following
} >>> >> >>
} >>> >> >> 1. The fps must in must be stable.
} >>> >> >>
} >>> >> >> 2. The box must have an stabile networking to avoid changes in
} >>> packages
} >>> >> >> sent and recived. This part i have noticed on my own when
} playing
} >>> >> >> online. Playing on a server for 5-10 min... hitting nothing.
} Take an
} >>> >> >> look at the in and out on the netgraph and voila. They drop from
} 60
} >>> to
} >>> >> >> 40, up to 50 and so on.
} >>> >> >>
} >>> >> >> Swithces to an more stable server and suddenly i hit everything,
} >>> almost.
} >>> >> >> But the funny part imo is that is it unstable for everyone or
} youst
} >>> me
} >>> >> >> because of my isp peering to that server isp or is it the same
} for
} >>> >> >> everyone on that server. If it is the latest part. Why does some
} hit
} >>> on
} >>> >> >> those servers at all.
} >>> >> >>
} >>> >> >>
} >>> >> >> //Daniel
} >>> >> >>
} >>> >> >>
} >>> >> >>
} >>> >> >> Ulrich Block skrev:
} >>> >> >>
} >>> >> >>> Same here. The most players can not even notice if they are
} playing
} >>> on
} >>> >> >>> tick 33, 66 or even 100.
} >>> >> >>> Remember the valve defaults ar updaterate 20 cmdrate 30. Many
} of
} >>> the
} >>> >> >>> players out there do not know to alter this cvars, so that they
} can
} >>> not
} >>> >> >>> notice the tick
} >>> >> >>> I run some public Servers at tick 33 with fps_max 300 and
} nobody
} >>> ever
} >>> >> >>> complained about bad hit registration.
} >>> >> >>> The 1000fps thing is only for the wannabe pro players that are
} not
} >>> able
} >>> >> >>> to say its their fault they died. Besides there are no real
} 1000fps
} >>> >> >>> only values close to that number like 950-990 fps. But again
} nobody
} >>> >> will
} >>> >> >>> notice the difference between 500 and 1000fps Servers.
} >>> >> >>> Maybe some players from 250 to 500...
} >>> >> >>> What i noticed is the fact, that the ping is slightly reduced
} when
} >>> >> >>> running at higher fps.
} >>> >> >>>
} >>> >> >>> Ferenc Kovacs schrieb:
} >>> >> >>>
} >>> >> >>>
} >>> >> >>>> If you was fine before you heard about the 1000fps thing, I
} think
} >>> you
} >>> >> >>>> shouldnt bother.
} >>> >> >>>> The difference between stable ~250 and 1000 fps is almost zero
} >>> from
} >>> >> >>>> the players perspective, but requires higher cpu cost, so you
} can
} >>> have
} >>> >> >>>> fewer server on the same box.
} >>> >> >>>> just my 2c
} >>> >> >>>>
} >>> >> >>>> Tyrael
} >>> >> >>>>
} >>> >> >>>> On Mon, Sep 7, 2009 at 2:15 PM, Nevermore<[email protected]>
} >>> wrote:
} >>> >> >>>>
} >>> >> >>>>
} >>> >> >>>>
} >>> >> >>>>> Very insteresting thread!
} >>> >> >>>>>
} >>> >> >>>>> I run a lot of servers in the same box with stock debian
} kernel.
} >>> >> >>>>> Wich optimization is suitable for me?
} >>> >> >>>>>
} >>> >> >>>>>
} >>> >> >>>>> Thank you all!
} >>> >> >>>>>
} >>> >> >>>>>
} >>> >> >>>>>
} >>> >> >>>>> _______________________________________________
} >>> >> >>>>> To unsubscribe, edit your list preferences, or view the list
} >>> >> archives,
} >>> >> >>>>>
} >>> >> >> please visit:
} >>> >> >>
} >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >> >>>>>
} >>> >> >>>>>
} >>> >> >>>>>
} >>> >> >>>>>
} >>> >> >>>> _______________________________________________
} >>> >> >>>> To unsubscribe, edit your list preferences, or view the list
} >>> archives,
} >>> >> >>>>
} >>> >> >> please visit:
} >>> >> >>
} >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >> >>>>
} >>> >> >>>>
} >>> >> >>>>
} >>> >> >>>>
} >>> >> >>> _______________________________________________
} >>> >> >>> To unsubscribe, edit your list preferences, or view the list
} >>> archives,
} >>> >> >>>
} >>> >> >> please visit:
} >>> >> >>
} >>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >> >>>
} >>> >> >>>
} >>> >> >>>
} >>> >> >>> __________ Information from ESET NOD32 Antivirus, version of
} virus
} >>> >> >>>
} >>> >> >> signature database 4402 (20090907) __________
} >>> >> >>
} >>> >> >>> The message was checked by ESET NOD32 Antivirus.
} >>> >> >>>
} >>> >> >>> http://www.eset.com
} >>> >> >>>
} >>> >> >>>
} >>> >> >>>
} >>> >> >>>
} >>> >> >>
} >>> >> >> __________ Information from ESET NOD32 Antivirus, version of
} virus
} >>> >> >> signature database 4403 (20090907) __________
} >>> >> >>
} >>> >> >> The message was checked by ESET NOD32 Antivirus.
} >>> >> >>
} >>> >> >> http://www.eset.com
} >>> >> >>
} >>> >> >>
} >>> >> >>
} >>> >> >> _______________________________________________
} >>> >> >> To unsubscribe, edit your list preferences, or view the list
} >>> archives,
} >>> >> >> please visit:
} >>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >> >>
} >>> >> >>
} >>> >> > _______________________________________________
} >>> >> > To unsubscribe, edit your list preferences, or view the list
} >>> archives,
} >>> >> please visit:
} >>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >> >
} >>> >>
} >>> >>
} >>> >> _______________________________________________
} >>> >> To unsubscribe, edit your list preferences, or view the list
} archives,
} >>> >> please visit:
} >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >>
} >>> > _______________________________________________
} >>> > To unsubscribe, edit your list preferences, or view the list
} archives,
} >>> please visit:
} >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>> >
} >>>
} >>> _______________________________________________
} >>> To unsubscribe, edit your list preferences, or view the list archives,
} >>> please visit:
} >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>>
} >>
} >>
} > _______________________________________________
} > To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
} > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >
} 
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} please visit:
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