I blink in 201 ms because I have sli for my eyelids, and I overclocked 
my lower cortex!  250mhz baby!

Completely off track, I know...

Guy Watkins wrote:
> I can blink my eyes in 299 ms.
> I blink quickly because I am afraid of the dark!  :)
>
> } -----Original Message-----
> } From: [email protected] [mailto:hlds_linux-
> } [email protected]] On Behalf Of Eric Greer
> } Sent: Tuesday, September 08, 2009 11:58 PM
> } To: Half-Life dedicated Linux server mailing list
> } Subject: Re: [hlds_linux] 1000 FPS CentOS Servers?
> } 
> } I recently had a guy complain about ping from Chicago to Montreal.
> } His ping was 30 and he proclaimed his internet was 'badass' and he
> } pings 80 to china so my servers had a problem.
> } 
> } I explained exactly how the internet works but he insisted my server
> } had issues.  I further explained it takes 300ms to blink your eye.
> } They named their clan '300ms or FAIL' and dedicated it to hating me
> } :-)
> } 
> } I feel honored :-)
> } 
> } Eric
> } 
> } 
> } 
> } On Tue, Sep 8, 2009 at 7:55 PM, Gregg Hanpeter<[email protected]> wrote:
> } > On a side note, whenever anyone complains about bad registration I
> } usually
> } > ask them for a traceroute and most often that player is shitty at the
> } > moment. But anyways, with the many seasons I have spent in cal and cevo,
> } I
> } > know a cruddy server when I join it, especially when the ip begins with
> } an 8
> } > (hehe).
> } >
> } > On Tue, Sep 8, 2009 at 7:51 PM, Gregg Hanpeter <[email protected]>
> } wrote:
> } >
> } >> Yes, I probably would if there were 9 other players in the server.. But
> } you
> } >> have to keep in mind that I am on comcast and they blow. More often
> } than not
> } >> I blame the isp or anyone that is located in giganet.
> } >>
> } >>
> } >>
> } >>
> } >> On Tue, Sep 8, 2009 at 2:25 PM, Eric Greer <[email protected]> wrote:
> } >>
> } >>> I think servers above 350 FPS are just one of those "What the customer
> } >>> wants, the customer gets" things.
> } >>>
> } >>> Do you think you would notice a difference with tick rate at 100 and
> } >>> FPS over 350 Gregg?
> } >>>
> } >>> Eric
> } >>>
> } >>>
> } >>>
> } >>> On Tue, Sep 8, 2009 at 9:48 AM, Gregg Hanpeter<[email protected]>
> } >>> wrote:
> } >>> > I would be complaining. I hate cruddy registry. If you take this
> } >>> discussion
> } >>> > to CEVO forums you would get a lot of negative opinions to low fps
> } >>> rates.
> } >>> > Sure the average joe won't notice but I sure would.
> } >>> >
> } >>> > On Mon, Sep 7, 2009 at 1:57 PM, Ulrich Block <[email protected]> wrote:
> } >>> >
> } >>> >> Stcok fps ist ~245 even if the value is set to fps_max 300 ^^ And
> } no
> } >>> our
> } >>> >> players didnt even realise setting that i set fps_max to 75 @ tick
> } 66.
> } >>> >> I was just curious if they would realise and they did not...
> } >>> >>
> } >>> >> Eric Greer schrieb:
> } >>> >> > I was reading about 'if its really worth it' today.
> } >>> >> > Apparently 500 FPS servers add 2ms of delay while 1000 FPS
> } servers
> } >>> add
> } >>> >> 1ms
> } >>> >> > delay.  Also, 2000 FPS adds only .5ms.
> } >>> >> >
> } >>> >> > Considering it takes the human being 300ms to blink his eye, and
> } i
> } >>> can do
> } >>> >> > that while typing accurately... talking about anything over
> } 350fps
> } >>> >> literally
> } >>> >> > becomes trivial.  Include in tick rates deprecating this math and
> } >>> you're
> } >>> >> > literally down to nothing more than the CPU calculating the same
> } crap
> } >>> >> over
> } >>> >> > and over and over.
> } >>> >> >
> } >>> >> > The most important thing is tick rate.  In my opinion, if a blind
> } >>> study
> } >>> >> was
> } >>> >> > done NOBODY would be able to accurately tell the difference
> } between a
> } >>> 100
> } >>> >> > tick 350fps server compared to anything higher - ever.
> } >>> >> >
> } >>> >> > But that never stopped people from selling what the public wants
> } to
> } >>> pay
> } >>> >> for
> } >>> >> > :-).  Plus, the amount of placebo effect involved with 'pro' PC
> } >>> gamers is
> } >>> >> so
> } >>> >> > intense I have a hard time comprehending it.   Simply telling
> } them
> } >>> >> they've
> } >>> >> > switched to a 1000 FPS server should make them rave about how
> } great
> } >>> it
> } >>> >> is.
> } >>> >> >  The only REAL difference is what number comes up in tests.
> } >>> >> >
> } >>> >> > I'm sure gamers will never believe this and you'll find lines of
> } >>> people
> } >>> >> > waiting to tell you that they can see the difference between 350,
> } >>> 500,
> } >>> >> 1000
> } >>> >> > and 2000 FPS servers.  *sigh*
> } >>> >> >
> } >>> >> > Eric
> } >>> >> >
> } >>> >> >
> } >>> >> > On Mon, Sep 7, 2009 at 1:04 PM, Daniel Nilsson <
> } >>> [email protected]
> } >>> >> >wrote:
> } >>> >> >
> } >>> >> >
> } >>> >> >> It´s very true that many do not see the difference from
> } different
> } >>> >> >> ticrates. Mainly because thare are no big difference (Especialy
> } from
> } >>> 66
> } >>> >> >> to 100). Now several of you will protest. But the most important
> } is
> } >>> the
> } >>> >> >> following
> } >>> >> >>
> } >>> >> >> 1. The fps must in must be stable.
> } >>> >> >>
> } >>> >> >> 2. The box must have an stabile networking to avoid changes in
> } >>> packages
> } >>> >> >> sent and recived. This part i have noticed on my own when
> } playing
> } >>> >> >> online. Playing on a server for 5-10 min... hitting nothing.
> } Take an
> } >>> >> >> look at the in and out on the netgraph and voila. They drop from
> } 60
> } >>> to
> } >>> >> >> 40, up to 50 and so on.
> } >>> >> >>
> } >>> >> >> Swithces to an more stable server and suddenly i hit everything,
> } >>> almost.
> } >>> >> >> But the funny part imo is that is it unstable for everyone or
> } youst
> } >>> me
> } >>> >> >> because of my isp peering to that server isp or is it the same
> } for
> } >>> >> >> everyone on that server. If it is the latest part. Why does some
> } hit
> } >>> on
> } >>> >> >> those servers at all.
> } >>> >> >>
> } >>> >> >>
> } >>> >> >> //Daniel
> } >>> >> >>
> } >>> >> >>
> } >>> >> >>
> } >>> >> >> Ulrich Block skrev:
> } >>> >> >>
> } >>> >> >>> Same here. The most players can not even notice if they are
> } playing
> } >>> on
> } >>> >> >>> tick 33, 66 or even 100.
> } >>> >> >>> Remember the valve defaults ar updaterate 20 cmdrate 30. Many
> } of
> } >>> the
> } >>> >> >>> players out there do not know to alter this cvars, so that they
> } can
> } >>> not
> } >>> >> >>> notice the tick
> } >>> >> >>> I run some public Servers at tick 33 with fps_max 300 and
> } nobody
> } >>> ever
> } >>> >> >>> complained about bad hit registration.
> } >>> >> >>> The 1000fps thing is only for the wannabe pro players that are
> } not
> } >>> able
> } >>> >> >>> to say its their fault they died. Besides there are no real
> } 1000fps
> } >>> >> >>> only values close to that number like 950-990 fps. But again
> } nobody
> } >>> >> will
> } >>> >> >>> notice the difference between 500 and 1000fps Servers.
> } >>> >> >>> Maybe some players from 250 to 500...
> } >>> >> >>> What i noticed is the fact, that the ping is slightly reduced
> } when
> } >>> >> >>> running at higher fps.
> } >>> >> >>>
> } >>> >> >>> Ferenc Kovacs schrieb:
> } >>> >> >>>
> } >>> >> >>>
> } >>> >> >>>> If you was fine before you heard about the 1000fps thing, I
> } think
> } >>> you
> } >>> >> >>>> shouldnt bother.
> } >>> >> >>>> The difference between stable ~250 and 1000 fps is almost zero
> } >>> from
> } >>> >> >>>> the players perspective, but requires higher cpu cost, so you
> } can
> } >>> have
> } >>> >> >>>> fewer server on the same box.
> } >>> >> >>>> just my 2c
> } >>> >> >>>>
> } >>> >> >>>> Tyrael
> } >>> >> >>>>
> } >>> >> >>>> On Mon, Sep 7, 2009 at 2:15 PM, Nevermore<[email protected]>
> } >>> wrote:
> } >>> >> >>>>
> } >>> >> >>>>
> } >>> >> >>>>
> } >>> >> >>>>> Very insteresting thread!
> } >>> >> >>>>>
> } >>> >> >>>>> I run a lot of servers in the same box with stock debian
> } kernel.
> } >>> >> >>>>> Wich optimization is suitable for me?
> } >>> >> >>>>>
> } >>> >> >>>>>
> } >>> >> >>>>> Thank you all!
> } >>> >> >>>>>
> } >>> >> >>>>>
> } >>> >> >>>>>
> } >>> >> >>>>> _______________________________________________
> } >>> >> >>>>> To unsubscribe, edit your list preferences, or view the list
> } >>> >> archives,
> } >>> >> >>>>>
> } >>> >> >> please visit:
> } >>> >> >>
> } >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >> >>>>>
> } >>> >> >>>>>
> } >>> >> >>>>>
> } >>> >> >>>>>
> } >>> >> >>>> _______________________________________________
> } >>> >> >>>> To unsubscribe, edit your list preferences, or view the list
> } >>> archives,
> } >>> >> >>>>
> } >>> >> >> please visit:
> } >>> >> >>
> } >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >> >>>>
> } >>> >> >>>>
> } >>> >> >>>>
> } >>> >> >>>>
> } >>> >> >>> _______________________________________________
> } >>> >> >>> To unsubscribe, edit your list preferences, or view the list
> } >>> archives,
> } >>> >> >>>
> } >>> >> >> please visit:
> } >>> >> >>
> } >>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >> >>>
> } >>> >> >>>
> } >>> >> >>>
> } >>> >> >>> __________ Information from ESET NOD32 Antivirus, version of
> } virus
> } >>> >> >>>
> } >>> >> >> signature database 4402 (20090907) __________
> } >>> >> >>
> } >>> >> >>> The message was checked by ESET NOD32 Antivirus.
> } >>> >> >>>
> } >>> >> >>> http://www.eset.com
> } >>> >> >>>
> } >>> >> >>>
> } >>> >> >>>
> } >>> >> >>>
> } >>> >> >>
> } >>> >> >> __________ Information from ESET NOD32 Antivirus, version of
> } virus
> } >>> >> >> signature database 4403 (20090907) __________
> } >>> >> >>
> } >>> >> >> The message was checked by ESET NOD32 Antivirus.
> } >>> >> >>
> } >>> >> >> http://www.eset.com
> } >>> >> >>
> } >>> >> >>
> } >>> >> >>
> } >>> >> >> _______________________________________________
> } >>> >> >> To unsubscribe, edit your list preferences, or view the list
> } >>> archives,
> } >>> >> >> please visit:
> } >>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >> >>
> } >>> >> >>
> } >>> >> > _______________________________________________
> } >>> >> > To unsubscribe, edit your list preferences, or view the list
> } >>> archives,
> } >>> >> please visit:
> } >>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >> >
> } >>> >>
> } >>> >>
> } >>> >> _______________________________________________
> } >>> >> To unsubscribe, edit your list preferences, or view the list
> } archives,
> } >>> >> please visit:
> } >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >>
> } >>> > _______________________________________________
> } >>> > To unsubscribe, edit your list preferences, or view the list
> } archives,
> } >>> please visit:
> } >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>> >
> } >>>
> } >>> _______________________________________________
> } >>> To unsubscribe, edit your list preferences, or view the list archives,
> } >>> please visit:
> } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>>
> } >>
> } >>
> } > _______________________________________________
> } > To unsubscribe, edit your list preferences, or view the list archives,
> } please visit:
> } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >
> } 
> } _______________________________________________
> } To unsubscribe, edit your list preferences, or view the list archives,
> } please visit:
> } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
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> visit:
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>
>   


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