I blink in 201 ms because I have sli for my eyelids, and I overclocked my lower cortex! 250mhz baby!
Completely off track, I know... Guy Watkins wrote: > I can blink my eyes in 299 ms. > I blink quickly because I am afraid of the dark! :) > > } -----Original Message----- > } From: [email protected] [mailto:hlds_linux- > } [email protected]] On Behalf Of Eric Greer > } Sent: Tuesday, September 08, 2009 11:58 PM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] 1000 FPS CentOS Servers? > } > } I recently had a guy complain about ping from Chicago to Montreal. > } His ping was 30 and he proclaimed his internet was 'badass' and he > } pings 80 to china so my servers had a problem. > } > } I explained exactly how the internet works but he insisted my server > } had issues. I further explained it takes 300ms to blink your eye. > } They named their clan '300ms or FAIL' and dedicated it to hating me > } :-) > } > } I feel honored :-) > } > } Eric > } > } > } > } On Tue, Sep 8, 2009 at 7:55 PM, Gregg Hanpeter<[email protected]> wrote: > } > On a side note, whenever anyone complains about bad registration I > } usually > } > ask them for a traceroute and most often that player is shitty at the > } > moment. But anyways, with the many seasons I have spent in cal and cevo, > } I > } > know a cruddy server when I join it, especially when the ip begins with > } an 8 > } > (hehe). > } > > } > On Tue, Sep 8, 2009 at 7:51 PM, Gregg Hanpeter <[email protected]> > } wrote: > } > > } >> Yes, I probably would if there were 9 other players in the server.. But > } you > } >> have to keep in mind that I am on comcast and they blow. More often > } than not > } >> I blame the isp or anyone that is located in giganet. > } >> > } >> > } >> > } >> > } >> On Tue, Sep 8, 2009 at 2:25 PM, Eric Greer <[email protected]> wrote: > } >> > } >>> I think servers above 350 FPS are just one of those "What the customer > } >>> wants, the customer gets" things. > } >>> > } >>> Do you think you would notice a difference with tick rate at 100 and > } >>> FPS over 350 Gregg? > } >>> > } >>> Eric > } >>> > } >>> > } >>> > } >>> On Tue, Sep 8, 2009 at 9:48 AM, Gregg Hanpeter<[email protected]> > } >>> wrote: > } >>> > I would be complaining. I hate cruddy registry. If you take this > } >>> discussion > } >>> > to CEVO forums you would get a lot of negative opinions to low fps > } >>> rates. > } >>> > Sure the average joe won't notice but I sure would. > } >>> > > } >>> > On Mon, Sep 7, 2009 at 1:57 PM, Ulrich Block <[email protected]> wrote: > } >>> > > } >>> >> Stcok fps ist ~245 even if the value is set to fps_max 300 ^^ And > } no > } >>> our > } >>> >> players didnt even realise setting that i set fps_max to 75 @ tick > } 66. > } >>> >> I was just curious if they would realise and they did not... > } >>> >> > } >>> >> Eric Greer schrieb: > } >>> >> > I was reading about 'if its really worth it' today. > } >>> >> > Apparently 500 FPS servers add 2ms of delay while 1000 FPS > } servers > } >>> add > } >>> >> 1ms > } >>> >> > delay. Also, 2000 FPS adds only .5ms. > } >>> >> > > } >>> >> > Considering it takes the human being 300ms to blink his eye, and > } i > } >>> can do > } >>> >> > that while typing accurately... talking about anything over > } 350fps > } >>> >> literally > } >>> >> > becomes trivial. Include in tick rates deprecating this math and > } >>> you're > } >>> >> > literally down to nothing more than the CPU calculating the same > } crap > } >>> >> over > } >>> >> > and over and over. > } >>> >> > > } >>> >> > The most important thing is tick rate. In my opinion, if a blind > } >>> study > } >>> >> was > } >>> >> > done NOBODY would be able to accurately tell the difference > } between a > } >>> 100 > } >>> >> > tick 350fps server compared to anything higher - ever. > } >>> >> > > } >>> >> > But that never stopped people from selling what the public wants > } to > } >>> pay > } >>> >> for > } >>> >> > :-). Plus, the amount of placebo effect involved with 'pro' PC > } >>> gamers is > } >>> >> so > } >>> >> > intense I have a hard time comprehending it. Simply telling > } them > } >>> >> they've > } >>> >> > switched to a 1000 FPS server should make them rave about how > } great > } >>> it > } >>> >> is. > } >>> >> > The only REAL difference is what number comes up in tests. > } >>> >> > > } >>> >> > I'm sure gamers will never believe this and you'll find lines of > } >>> people > } >>> >> > waiting to tell you that they can see the difference between 350, > } >>> 500, > } >>> >> 1000 > } >>> >> > and 2000 FPS servers. *sigh* > } >>> >> > > } >>> >> > Eric > } >>> >> > > } >>> >> > > } >>> >> > On Mon, Sep 7, 2009 at 1:04 PM, Daniel Nilsson < > } >>> [email protected] > } >>> >> >wrote: > } >>> >> > > } >>> >> > > } >>> >> >> It´s very true that many do not see the difference from > } different > } >>> >> >> ticrates. Mainly because thare are no big difference (Especialy > } from > } >>> 66 > } >>> >> >> to 100). Now several of you will protest. But the most important > } is > } >>> the > } >>> >> >> following > } >>> >> >> > } >>> >> >> 1. The fps must in must be stable. > } >>> >> >> > } >>> >> >> 2. The box must have an stabile networking to avoid changes in > } >>> packages > } >>> >> >> sent and recived. This part i have noticed on my own when > } playing > } >>> >> >> online. Playing on a server for 5-10 min... hitting nothing. > } Take an > } >>> >> >> look at the in and out on the netgraph and voila. They drop from > } 60 > } >>> to > } >>> >> >> 40, up to 50 and so on. > } >>> >> >> > } >>> >> >> Swithces to an more stable server and suddenly i hit everything, > } >>> almost. > } >>> >> >> But the funny part imo is that is it unstable for everyone or > } youst > } >>> me > } >>> >> >> because of my isp peering to that server isp or is it the same > } for > } >>> >> >> everyone on that server. If it is the latest part. Why does some > } hit > } >>> on > } >>> >> >> those servers at all. > } >>> >> >> > } >>> >> >> > } >>> >> >> //Daniel > } >>> >> >> > } >>> >> >> > } >>> >> >> > } >>> >> >> Ulrich Block skrev: > } >>> >> >> > } >>> >> >>> Same here. The most players can not even notice if they are > } playing > } >>> on > } >>> >> >>> tick 33, 66 or even 100. > } >>> >> >>> Remember the valve defaults ar updaterate 20 cmdrate 30. Many > } of > } >>> the > } >>> >> >>> players out there do not know to alter this cvars, so that they > } can > } >>> not > } >>> >> >>> notice the tick > } >>> >> >>> I run some public Servers at tick 33 with fps_max 300 and > } nobody > } >>> ever > } >>> >> >>> complained about bad hit registration. > } >>> >> >>> The 1000fps thing is only for the wannabe pro players that are > } not > } >>> able > } >>> >> >>> to say its their fault they died. Besides there are no real > } 1000fps > } >>> >> >>> only values close to that number like 950-990 fps. But again > } nobody > } >>> >> will > } >>> >> >>> notice the difference between 500 and 1000fps Servers. > } >>> >> >>> Maybe some players from 250 to 500... > } >>> >> >>> What i noticed is the fact, that the ping is slightly reduced > } when > } >>> >> >>> running at higher fps. > } >>> >> >>> > } >>> >> >>> Ferenc Kovacs schrieb: > } >>> >> >>> > } >>> >> >>> > } >>> >> >>>> If you was fine before you heard about the 1000fps thing, I > } think > } >>> you > } >>> >> >>>> shouldnt bother. > } >>> >> >>>> The difference between stable ~250 and 1000 fps is almost zero > } >>> from > } >>> >> >>>> the players perspective, but requires higher cpu cost, so you > } can > } >>> have > } >>> >> >>>> fewer server on the same box. > } >>> >> >>>> just my 2c > } >>> >> >>>> > } >>> >> >>>> Tyrael > } >>> >> >>>> > } >>> >> >>>> On Mon, Sep 7, 2009 at 2:15 PM, Nevermore<[email protected]> > } >>> wrote: > } >>> >> >>>> > } >>> >> >>>> > } >>> >> >>>> > } >>> >> >>>>> Very insteresting thread! > } >>> >> >>>>> > } >>> >> >>>>> I run a lot of servers in the same box with stock debian > } kernel. > } >>> >> >>>>> Wich optimization is suitable for me? > } >>> >> >>>>> > } >>> >> >>>>> > } >>> >> >>>>> Thank you all! > } >>> >> >>>>> > } >>> >> >>>>> > } >>> >> >>>>> > } >>> >> >>>>> _______________________________________________ > } >>> >> >>>>> To unsubscribe, edit your list preferences, or view the list > } >>> >> archives, > } >>> >> >>>>> > } >>> >> >> please visit: > } >>> >> >> > } >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> >> >>>>> > } >>> >> >>>>> > } >>> >> >>>>> > } >>> >> >>>>> > } >>> >> >>>> _______________________________________________ > } >>> >> >>>> To unsubscribe, edit your list preferences, or view the list > } >>> archives, > } >>> >> >>>> > } >>> >> >> please visit: > } >>> >> >> > } >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> >> >>>> > } >>> >> >>>> > } >>> >> >>>> > } >>> >> >>>> > } >>> >> >>> _______________________________________________ > } >>> >> >>> To unsubscribe, edit your list preferences, or view the list > } >>> archives, > } >>> >> >>> > } >>> >> >> please visit: > } >>> >> >> > } >>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> >> >>> > } >>> >> >>> > } >>> >> >>> > } >>> >> >>> __________ Information from ESET NOD32 Antivirus, version of > } virus > } >>> >> >>> > } >>> >> >> signature database 4402 (20090907) __________ > } >>> >> >> > } >>> >> >>> The message was checked by ESET NOD32 Antivirus. > } >>> >> >>> > } >>> >> >>> http://www.eset.com > } >>> >> >>> > } >>> >> >>> > } >>> >> >>> > } >>> >> >>> > } >>> >> >> > } >>> >> >> __________ Information from ESET NOD32 Antivirus, version of > } virus > } >>> >> >> signature database 4403 (20090907) __________ > } >>> >> >> > } >>> >> >> The message was checked by ESET NOD32 Antivirus. > } >>> >> >> > } >>> >> >> http://www.eset.com > } >>> >> >> > } >>> >> >> > } >>> >> >> > } >>> >> >> _______________________________________________ > } >>> >> >> To unsubscribe, edit your list preferences, or view the list > } >>> archives, > } >>> >> >> please visit: > } >>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> >> >> > } >>> >> >> > } >>> >> > _______________________________________________ > } >>> >> > To unsubscribe, edit your list preferences, or view the list > } >>> archives, > } >>> >> please visit: > } >>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> >> > > } >>> >> > } >>> >> > } >>> >> _______________________________________________ > } >>> >> To unsubscribe, edit your list preferences, or view the list > } archives, > } >>> >> please visit: > } >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> >> > } >>> > _______________________________________________ > } >>> > To unsubscribe, edit your list preferences, or view the list > } archives, > } >>> please visit: > } >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> > > } >>> > } >>> _______________________________________________ > } >>> To unsubscribe, edit your list preferences, or view the list archives, > } >>> please visit: > } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } >>> > } >> > } >> > } > _______________________________________________ > } > To unsubscribe, edit your list preferences, or view the list archives, > } please visit: > } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > } > > } > } _______________________________________________ > } To unsubscribe, edit your list preferences, or view the list archives, > } please visit: > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

