Hee-effin-Haw!

On Wed, Sep 9, 2009 at 8:50 AM, Crazy Canucks <[email protected]>wrote:

> I blink in 201 ms because I have sli for my eyelids, and I overclocked
> my lower cortex!  250mhz baby!
>
> Completely off track, I know...
>
> Guy Watkins wrote:
> > I can blink my eyes in 299 ms.
> > I blink quickly because I am afraid of the dark!  :)
> >
> > } -----Original Message-----
> > } From: [email protected] [mailto:hlds_linux-
> > } [email protected]] On Behalf Of Eric Greer
> > } Sent: Tuesday, September 08, 2009 11:58 PM
> > } To: Half-Life dedicated Linux server mailing list
> > } Subject: Re: [hlds_linux] 1000 FPS CentOS Servers?
> > }
> > } I recently had a guy complain about ping from Chicago to Montreal.
> > } His ping was 30 and he proclaimed his internet was 'badass' and he
> > } pings 80 to china so my servers had a problem.
> > }
> > } I explained exactly how the internet works but he insisted my server
> > } had issues.  I further explained it takes 300ms to blink your eye.
> > } They named their clan '300ms or FAIL' and dedicated it to hating me
> > } :-)
> > }
> > } I feel honored :-)
> > }
> > } Eric
> > }
> > }
> > }
> > } On Tue, Sep 8, 2009 at 7:55 PM, Gregg Hanpeter<[email protected]>
> wrote:
> > } > On a side note, whenever anyone complains about bad registration I
> > } usually
> > } > ask them for a traceroute and most often that player is shitty at the
> > } > moment. But anyways, with the many seasons I have spent in cal and
> cevo,
> > } I
> > } > know a cruddy server when I join it, especially when the ip begins
> with
> > } an 8
> > } > (hehe).
> > } >
> > } > On Tue, Sep 8, 2009 at 7:51 PM, Gregg Hanpeter <[email protected]>
> > } wrote:
> > } >
> > } >> Yes, I probably would if there were 9 other players in the server..
> But
> > } you
> > } >> have to keep in mind that I am on comcast and they blow. More often
> > } than not
> > } >> I blame the isp or anyone that is located in giganet.
> > } >>
> > } >>
> > } >>
> > } >>
> > } >> On Tue, Sep 8, 2009 at 2:25 PM, Eric Greer <[email protected]>
> wrote:
> > } >>
> > } >>> I think servers above 350 FPS are just one of those "What the
> customer
> > } >>> wants, the customer gets" things.
> > } >>>
> > } >>> Do you think you would notice a difference with tick rate at 100
> and
> > } >>> FPS over 350 Gregg?
> > } >>>
> > } >>> Eric
> > } >>>
> > } >>>
> > } >>>
> > } >>> On Tue, Sep 8, 2009 at 9:48 AM, Gregg Hanpeter<[email protected]
> >
> > } >>> wrote:
> > } >>> > I would be complaining. I hate cruddy registry. If you take this
> > } >>> discussion
> > } >>> > to CEVO forums you would get a lot of negative opinions to low
> fps
> > } >>> rates.
> > } >>> > Sure the average joe won't notice but I sure would.
> > } >>> >
> > } >>> > On Mon, Sep 7, 2009 at 1:57 PM, Ulrich Block <[email protected]>
> wrote:
> > } >>> >
> > } >>> >> Stcok fps ist ~245 even if the value is set to fps_max 300 ^^
> And
> > } no
> > } >>> our
> > } >>> >> players didnt even realise setting that i set fps_max to 75 @
> tick
> > } 66.
> > } >>> >> I was just curious if they would realise and they did not...
> > } >>> >>
> > } >>> >> Eric Greer schrieb:
> > } >>> >> > I was reading about 'if its really worth it' today.
> > } >>> >> > Apparently 500 FPS servers add 2ms of delay while 1000 FPS
> > } servers
> > } >>> add
> > } >>> >> 1ms
> > } >>> >> > delay.  Also, 2000 FPS adds only .5ms.
> > } >>> >> >
> > } >>> >> > Considering it takes the human being 300ms to blink his eye,
> and
> > } i
> > } >>> can do
> > } >>> >> > that while typing accurately... talking about anything over
> > } 350fps
> > } >>> >> literally
> > } >>> >> > becomes trivial.  Include in tick rates deprecating this math
> and
> > } >>> you're
> > } >>> >> > literally down to nothing more than the CPU calculating the
> same
> > } crap
> > } >>> >> over
> > } >>> >> > and over and over.
> > } >>> >> >
> > } >>> >> > The most important thing is tick rate.  In my opinion, if a
> blind
> > } >>> study
> > } >>> >> was
> > } >>> >> > done NOBODY would be able to accurately tell the difference
> > } between a
> > } >>> 100
> > } >>> >> > tick 350fps server compared to anything higher - ever.
> > } >>> >> >
> > } >>> >> > But that never stopped people from selling what the public
> wants
> > } to
> > } >>> pay
> > } >>> >> for
> > } >>> >> > :-).  Plus, the amount of placebo effect involved with 'pro'
> PC
> > } >>> gamers is
> > } >>> >> so
> > } >>> >> > intense I have a hard time comprehending it.   Simply telling
> > } them
> > } >>> >> they've
> > } >>> >> > switched to a 1000 FPS server should make them rave about how
> > } great
> > } >>> it
> > } >>> >> is.
> > } >>> >> >  The only REAL difference is what number comes up in tests.
> > } >>> >> >
> > } >>> >> > I'm sure gamers will never believe this and you'll find lines
> of
> > } >>> people
> > } >>> >> > waiting to tell you that they can see the difference between
> 350,
> > } >>> 500,
> > } >>> >> 1000
> > } >>> >> > and 2000 FPS servers.  *sigh*
> > } >>> >> >
> > } >>> >> > Eric
> > } >>> >> >
> > } >>> >> >
> > } >>> >> > On Mon, Sep 7, 2009 at 1:04 PM, Daniel Nilsson <
> > } >>> [email protected]
> > } >>> >> >wrote:
> > } >>> >> >
> > } >>> >> >
> > } >>> >> >> It´s very true that many do not see the difference from
> > } different
> > } >>> >> >> ticrates. Mainly because thare are no big difference
> (Especialy
> > } from
> > } >>> 66
> > } >>> >> >> to 100). Now several of you will protest. But the most
> important
> > } is
> > } >>> the
> > } >>> >> >> following
> > } >>> >> >>
> > } >>> >> >> 1. The fps must in must be stable.
> > } >>> >> >>
> > } >>> >> >> 2. The box must have an stabile networking to avoid changes
> in
> > } >>> packages
> > } >>> >> >> sent and recived. This part i have noticed on my own when
> > } playing
> > } >>> >> >> online. Playing on a server for 5-10 min... hitting nothing.
> > } Take an
> > } >>> >> >> look at the in and out on the netgraph and voila. They drop
> from
> > } 60
> > } >>> to
> > } >>> >> >> 40, up to 50 and so on.
> > } >>> >> >>
> > } >>> >> >> Swithces to an more stable server and suddenly i hit
> everything,
> > } >>> almost.
> > } >>> >> >> But the funny part imo is that is it unstable for everyone or
> > } youst
> > } >>> me
> > } >>> >> >> because of my isp peering to that server isp or is it the
> same
> > } for
> > } >>> >> >> everyone on that server. If it is the latest part. Why does
> some
> > } hit
> > } >>> on
> > } >>> >> >> those servers at all.
> > } >>> >> >>
> > } >>> >> >>
> > } >>> >> >> //Daniel
> > } >>> >> >>
> > } >>> >> >>
> > } >>> >> >>
> > } >>> >> >> Ulrich Block skrev:
> > } >>> >> >>
> > } >>> >> >>> Same here. The most players can not even notice if they are
> > } playing
> > } >>> on
> > } >>> >> >>> tick 33, 66 or even 100.
> > } >>> >> >>> Remember the valve defaults ar updaterate 20 cmdrate 30.
> Many
> > } of
> > } >>> the
> > } >>> >> >>> players out there do not know to alter this cvars, so that
> they
> > } can
> > } >>> not
> > } >>> >> >>> notice the tick
> > } >>> >> >>> I run some public Servers at tick 33 with fps_max 300 and
> > } nobody
> > } >>> ever
> > } >>> >> >>> complained about bad hit registration.
> > } >>> >> >>> The 1000fps thing is only for the wannabe pro players that
> are
> > } not
> > } >>> able
> > } >>> >> >>> to say its their fault they died. Besides there are no real
> > } 1000fps
> > } >>> >> >>> only values close to that number like 950-990 fps. But again
> > } nobody
> > } >>> >> will
> > } >>> >> >>> notice the difference between 500 and 1000fps Servers.
> > } >>> >> >>> Maybe some players from 250 to 500...
> > } >>> >> >>> What i noticed is the fact, that the ping is slightly
> reduced
> > } when
> > } >>> >> >>> running at higher fps.
> > } >>> >> >>>
> > } >>> >> >>> Ferenc Kovacs schrieb:
> > } >>> >> >>>
> > } >>> >> >>>
> > } >>> >> >>>> If you was fine before you heard about the 1000fps thing, I
> > } think
> > } >>> you
> > } >>> >> >>>> shouldnt bother.
> > } >>> >> >>>> The difference between stable ~250 and 1000 fps is almost
> zero
> > } >>> from
> > } >>> >> >>>> the players perspective, but requires higher cpu cost, so
> you
> > } can
> > } >>> have
> > } >>> >> >>>> fewer server on the same box.
> > } >>> >> >>>> just my 2c
> > } >>> >> >>>>
> > } >>> >> >>>> Tyrael
> > } >>> >> >>>>
> > } >>> >> >>>> On Mon, Sep 7, 2009 at 2:15 PM, Nevermore<
> [email protected]>
> > } >>> wrote:
> > } >>> >> >>>>
> > } >>> >> >>>>
> > } >>> >> >>>>
> > } >>> >> >>>>> Very insteresting thread!
> > } >>> >> >>>>>
> > } >>> >> >>>>> I run a lot of servers in the same box with stock debian
> > } kernel.
> > } >>> >> >>>>> Wich optimization is suitable for me?
> > } >>> >> >>>>>
> > } >>> >> >>>>>
> > } >>> >> >>>>> Thank you all!
> > } >>> >> >>>>>
> > } >>> >> >>>>>
> > } >>> >> >>>>>
> > } >>> >> >>>>> _______________________________________________
> > } >>> >> >>>>> To unsubscribe, edit your list preferences, or view the
> list
> > } >>> >> archives,
> > } >>> >> >>>>>
> > } >>> >> >> please visit:
> > } >>> >> >>
> > } >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >> >>>>>
> > } >>> >> >>>>>
> > } >>> >> >>>>>
> > } >>> >> >>>>>
> > } >>> >> >>>> _______________________________________________
> > } >>> >> >>>> To unsubscribe, edit your list preferences, or view the
> list
> > } >>> archives,
> > } >>> >> >>>>
> > } >>> >> >> please visit:
> > } >>> >> >>
> > } >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >> >>>>
> > } >>> >> >>>>
> > } >>> >> >>>>
> > } >>> >> >>>>
> > } >>> >> >>> _______________________________________________
> > } >>> >> >>> To unsubscribe, edit your list preferences, or view the list
> > } >>> archives,
> > } >>> >> >>>
> > } >>> >> >> please visit:
> > } >>> >> >>
> > } >>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >> >>>
> > } >>> >> >>>
> > } >>> >> >>>
> > } >>> >> >>> __________ Information from ESET NOD32 Antivirus, version of
> > } virus
> > } >>> >> >>>
> > } >>> >> >> signature database 4402 (20090907) __________
> > } >>> >> >>
> > } >>> >> >>> The message was checked by ESET NOD32 Antivirus.
> > } >>> >> >>>
> > } >>> >> >>> http://www.eset.com
> > } >>> >> >>>
> > } >>> >> >>>
> > } >>> >> >>>
> > } >>> >> >>>
> > } >>> >> >>
> > } >>> >> >> __________ Information from ESET NOD32 Antivirus, version of
> > } virus
> > } >>> >> >> signature database 4403 (20090907) __________
> > } >>> >> >>
> > } >>> >> >> The message was checked by ESET NOD32 Antivirus.
> > } >>> >> >>
> > } >>> >> >> http://www.eset.com
> > } >>> >> >>
> > } >>> >> >>
> > } >>> >> >>
> > } >>> >> >> _______________________________________________
> > } >>> >> >> To unsubscribe, edit your list preferences, or view the list
> > } >>> archives,
> > } >>> >> >> please visit:
> > } >>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >> >>
> > } >>> >> >>
> > } >>> >> > _______________________________________________
> > } >>> >> > To unsubscribe, edit your list preferences, or view the list
> > } >>> archives,
> > } >>> >> please visit:
> > } >>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >> >
> > } >>> >>
> > } >>> >>
> > } >>> >> _______________________________________________
> > } >>> >> To unsubscribe, edit your list preferences, or view the list
> > } archives,
> > } >>> >> please visit:
> > } >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >>
> > } >>> > _______________________________________________
> > } >>> > To unsubscribe, edit your list preferences, or view the list
> > } archives,
> > } >>> please visit:
> > } >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>> >
> > } >>>
> > } >>> _______________________________________________
> > } >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > } >>> please visit:
> > } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >>>
> > } >>
> > } >>
> > } > _______________________________________________
> > } > To unsubscribe, edit your list preferences, or view the list
> archives,
> > } please visit:
> > } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > } >
> > }
> > } _______________________________________________
> > } To unsubscribe, edit your list preferences, or view the list archives,
> > } please visit:
> > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
>
>
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