Hee-effin-Haw! On Wed, Sep 9, 2009 at 8:50 AM, Crazy Canucks <[email protected]>wrote:
> I blink in 201 ms because I have sli for my eyelids, and I overclocked > my lower cortex! 250mhz baby! > > Completely off track, I know... > > Guy Watkins wrote: > > I can blink my eyes in 299 ms. > > I blink quickly because I am afraid of the dark! :) > > > > } -----Original Message----- > > } From: [email protected] [mailto:hlds_linux- > > } [email protected]] On Behalf Of Eric Greer > > } Sent: Tuesday, September 08, 2009 11:58 PM > > } To: Half-Life dedicated Linux server mailing list > > } Subject: Re: [hlds_linux] 1000 FPS CentOS Servers? > > } > > } I recently had a guy complain about ping from Chicago to Montreal. > > } His ping was 30 and he proclaimed his internet was 'badass' and he > > } pings 80 to china so my servers had a problem. > > } > > } I explained exactly how the internet works but he insisted my server > > } had issues. I further explained it takes 300ms to blink your eye. > > } They named their clan '300ms or FAIL' and dedicated it to hating me > > } :-) > > } > > } I feel honored :-) > > } > > } Eric > > } > > } > > } > > } On Tue, Sep 8, 2009 at 7:55 PM, Gregg Hanpeter<[email protected]> > wrote: > > } > On a side note, whenever anyone complains about bad registration I > > } usually > > } > ask them for a traceroute and most often that player is shitty at the > > } > moment. But anyways, with the many seasons I have spent in cal and > cevo, > > } I > > } > know a cruddy server when I join it, especially when the ip begins > with > > } an 8 > > } > (hehe). > > } > > > } > On Tue, Sep 8, 2009 at 7:51 PM, Gregg Hanpeter <[email protected]> > > } wrote: > > } > > > } >> Yes, I probably would if there were 9 other players in the server.. > But > > } you > > } >> have to keep in mind that I am on comcast and they blow. More often > > } than not > > } >> I blame the isp or anyone that is located in giganet. > > } >> > > } >> > > } >> > > } >> > > } >> On Tue, Sep 8, 2009 at 2:25 PM, Eric Greer <[email protected]> > wrote: > > } >> > > } >>> I think servers above 350 FPS are just one of those "What the > customer > > } >>> wants, the customer gets" things. > > } >>> > > } >>> Do you think you would notice a difference with tick rate at 100 > and > > } >>> FPS over 350 Gregg? > > } >>> > > } >>> Eric > > } >>> > > } >>> > > } >>> > > } >>> On Tue, Sep 8, 2009 at 9:48 AM, Gregg Hanpeter<[email protected] > > > > } >>> wrote: > > } >>> > I would be complaining. I hate cruddy registry. If you take this > > } >>> discussion > > } >>> > to CEVO forums you would get a lot of negative opinions to low > fps > > } >>> rates. > > } >>> > Sure the average joe won't notice but I sure would. > > } >>> > > > } >>> > On Mon, Sep 7, 2009 at 1:57 PM, Ulrich Block <[email protected]> > wrote: > > } >>> > > > } >>> >> Stcok fps ist ~245 even if the value is set to fps_max 300 ^^ > And > > } no > > } >>> our > > } >>> >> players didnt even realise setting that i set fps_max to 75 @ > tick > > } 66. > > } >>> >> I was just curious if they would realise and they did not... > > } >>> >> > > } >>> >> Eric Greer schrieb: > > } >>> >> > I was reading about 'if its really worth it' today. > > } >>> >> > Apparently 500 FPS servers add 2ms of delay while 1000 FPS > > } servers > > } >>> add > > } >>> >> 1ms > > } >>> >> > delay. Also, 2000 FPS adds only .5ms. > > } >>> >> > > > } >>> >> > Considering it takes the human being 300ms to blink his eye, > and > > } i > > } >>> can do > > } >>> >> > that while typing accurately... talking about anything over > > } 350fps > > } >>> >> literally > > } >>> >> > becomes trivial. Include in tick rates deprecating this math > and > > } >>> you're > > } >>> >> > literally down to nothing more than the CPU calculating the > same > > } crap > > } >>> >> over > > } >>> >> > and over and over. > > } >>> >> > > > } >>> >> > The most important thing is tick rate. In my opinion, if a > blind > > } >>> study > > } >>> >> was > > } >>> >> > done NOBODY would be able to accurately tell the difference > > } between a > > } >>> 100 > > } >>> >> > tick 350fps server compared to anything higher - ever. > > } >>> >> > > > } >>> >> > But that never stopped people from selling what the public > wants > > } to > > } >>> pay > > } >>> >> for > > } >>> >> > :-). Plus, the amount of placebo effect involved with 'pro' > PC > > } >>> gamers is > > } >>> >> so > > } >>> >> > intense I have a hard time comprehending it. Simply telling > > } them > > } >>> >> they've > > } >>> >> > switched to a 1000 FPS server should make them rave about how > > } great > > } >>> it > > } >>> >> is. > > } >>> >> > The only REAL difference is what number comes up in tests. > > } >>> >> > > > } >>> >> > I'm sure gamers will never believe this and you'll find lines > of > > } >>> people > > } >>> >> > waiting to tell you that they can see the difference between > 350, > > } >>> 500, > > } >>> >> 1000 > > } >>> >> > and 2000 FPS servers. *sigh* > > } >>> >> > > > } >>> >> > Eric > > } >>> >> > > > } >>> >> > > > } >>> >> > On Mon, Sep 7, 2009 at 1:04 PM, Daniel Nilsson < > > } >>> [email protected] > > } >>> >> >wrote: > > } >>> >> > > > } >>> >> > > > } >>> >> >> It´s very true that many do not see the difference from > > } different > > } >>> >> >> ticrates. Mainly because thare are no big difference > (Especialy > > } from > > } >>> 66 > > } >>> >> >> to 100). Now several of you will protest. But the most > important > > } is > > } >>> the > > } >>> >> >> following > > } >>> >> >> > > } >>> >> >> 1. The fps must in must be stable. > > } >>> >> >> > > } >>> >> >> 2. The box must have an stabile networking to avoid changes > in > > } >>> packages > > } >>> >> >> sent and recived. This part i have noticed on my own when > > } playing > > } >>> >> >> online. Playing on a server for 5-10 min... hitting nothing. > > } Take an > > } >>> >> >> look at the in and out on the netgraph and voila. They drop > from > > } 60 > > } >>> to > > } >>> >> >> 40, up to 50 and so on. > > } >>> >> >> > > } >>> >> >> Swithces to an more stable server and suddenly i hit > everything, > > } >>> almost. > > } >>> >> >> But the funny part imo is that is it unstable for everyone or > > } youst > > } >>> me > > } >>> >> >> because of my isp peering to that server isp or is it the > same > > } for > > } >>> >> >> everyone on that server. If it is the latest part. Why does > some > > } hit > > } >>> on > > } >>> >> >> those servers at all. > > } >>> >> >> > > } >>> >> >> > > } >>> >> >> //Daniel > > } >>> >> >> > > } >>> >> >> > > } >>> >> >> > > } >>> >> >> Ulrich Block skrev: > > } >>> >> >> > > } >>> >> >>> Same here. The most players can not even notice if they are > > } playing > > } >>> on > > } >>> >> >>> tick 33, 66 or even 100. > > } >>> >> >>> Remember the valve defaults ar updaterate 20 cmdrate 30. > Many > > } of > > } >>> the > > } >>> >> >>> players out there do not know to alter this cvars, so that > they > > } can > > } >>> not > > } >>> >> >>> notice the tick > > } >>> >> >>> I run some public Servers at tick 33 with fps_max 300 and > > } nobody > > } >>> ever > > } >>> >> >>> complained about bad hit registration. > > } >>> >> >>> The 1000fps thing is only for the wannabe pro players that > are > > } not > > } >>> able > > } >>> >> >>> to say its their fault they died. Besides there are no real > > } 1000fps > > } >>> >> >>> only values close to that number like 950-990 fps. But again > > } nobody > > } >>> >> will > > } >>> >> >>> notice the difference between 500 and 1000fps Servers. > > } >>> >> >>> Maybe some players from 250 to 500... > > } >>> >> >>> What i noticed is the fact, that the ping is slightly > reduced > > } when > > } >>> >> >>> running at higher fps. > > } >>> >> >>> > > } >>> >> >>> Ferenc Kovacs schrieb: > > } >>> >> >>> > > } >>> >> >>> > > } >>> >> >>>> If you was fine before you heard about the 1000fps thing, I > > } think > > } >>> you > > } >>> >> >>>> shouldnt bother. > > } >>> >> >>>> The difference between stable ~250 and 1000 fps is almost > zero > > } >>> from > > } >>> >> >>>> the players perspective, but requires higher cpu cost, so > you > > } can > > } >>> have > > } >>> >> >>>> fewer server on the same box. > > } >>> >> >>>> just my 2c > > } >>> >> >>>> > > } >>> >> >>>> Tyrael > > } >>> >> >>>> > > } >>> >> >>>> On Mon, Sep 7, 2009 at 2:15 PM, Nevermore< > [email protected]> > > } >>> wrote: > > } >>> >> >>>> > > } >>> >> >>>> > > } >>> >> >>>> > > } >>> >> >>>>> Very insteresting thread! > > } >>> >> >>>>> > > } >>> >> >>>>> I run a lot of servers in the same box with stock debian > > } kernel. > > } >>> >> >>>>> Wich optimization is suitable for me? > > } >>> >> >>>>> > > } >>> >> >>>>> > > } >>> >> >>>>> Thank you all! > > } >>> >> >>>>> > > } >>> >> >>>>> > > } >>> >> >>>>> > > } >>> >> >>>>> _______________________________________________ > > } >>> >> >>>>> To unsubscribe, edit your list preferences, or view the > list > > } >>> >> archives, > > } >>> >> >>>>> > > } >>> >> >> please visit: > > } >>> >> >> > > } >>> >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> >> >>>>> > > } >>> >> >>>>> > > } >>> >> >>>>> > > } >>> >> >>>>> > > } >>> >> >>>> _______________________________________________ > > } >>> >> >>>> To unsubscribe, edit your list preferences, or view the > list > > } >>> archives, > > } >>> >> >>>> > > } >>> >> >> please visit: > > } >>> >> >> > > } >>> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> >> >>>> > > } >>> >> >>>> > > } >>> >> >>>> > > } >>> >> >>>> > > } >>> >> >>> _______________________________________________ > > } >>> >> >>> To unsubscribe, edit your list preferences, or view the list > > } >>> archives, > > } >>> >> >>> > > } >>> >> >> please visit: > > } >>> >> >> > > } >>> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> >> >>> > > } >>> >> >>> > > } >>> >> >>> > > } >>> >> >>> __________ Information from ESET NOD32 Antivirus, version of > > } virus > > } >>> >> >>> > > } >>> >> >> signature database 4402 (20090907) __________ > > } >>> >> >> > > } >>> >> >>> The message was checked by ESET NOD32 Antivirus. > > } >>> >> >>> > > } >>> >> >>> http://www.eset.com > > } >>> >> >>> > > } >>> >> >>> > > } >>> >> >>> > > } >>> >> >>> > > } >>> >> >> > > } >>> >> >> __________ Information from ESET NOD32 Antivirus, version of > > } virus > > } >>> >> >> signature database 4403 (20090907) __________ > > } >>> >> >> > > } >>> >> >> The message was checked by ESET NOD32 Antivirus. > > } >>> >> >> > > } >>> >> >> http://www.eset.com > > } >>> >> >> > > } >>> >> >> > > } >>> >> >> > > } >>> >> >> _______________________________________________ > > } >>> >> >> To unsubscribe, edit your list preferences, or view the list > > } >>> archives, > > } >>> >> >> please visit: > > } >>> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> >> >> > > } >>> >> >> > > } >>> >> > _______________________________________________ > > } >>> >> > To unsubscribe, edit your list preferences, or view the list > > } >>> archives, > > } >>> >> please visit: > > } >>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> >> > > > } >>> >> > > } >>> >> > > } >>> >> _______________________________________________ > > } >>> >> To unsubscribe, edit your list preferences, or view the list > > } archives, > > } >>> >> please visit: > > } >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> >> > > } >>> > _______________________________________________ > > } >>> > To unsubscribe, edit your list preferences, or view the list > > } archives, > > } >>> please visit: > > } >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> > > > } >>> > > } >>> _______________________________________________ > > } >>> To unsubscribe, edit your list preferences, or view the list > archives, > > } >>> please visit: > > } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } >>> > > } >> > > } >> > > } > _______________________________________________ > > } > To unsubscribe, edit your list preferences, or view the list > archives, > > } please visit: > > } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > } > > > } > > } _______________________________________________ > > } To unsubscribe, edit your list preferences, or view the list archives, > > } please visit: > > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

