Make sys_ticrate more than 1000. It is fixing xou problem with the FPS, 
but a sys_ticrate over 2500 make the game a little bit faster.

best regards

Florian Uhlrich
>
> Message: 1
> Date: Wed, 09 Sep 2009 12:32:04 -0300
> From: Nevermore <neverm...@pheek.net>
> Subject: [hlds_linux] Very unstable FPS in hlds
> To: Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
> Message-ID: <1252510324.24590.0.ca...@localhost.localdomain>
> Content-Type: text/plain
>
> The topic about 1000fps servers made me take a look at my server's fps.
> I am seriously worried, because i have very unstable fps.
>
> Running HLDS with sys_ticrate 350, fps_max 0 and -pinbgoost 2:
>
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  0.50  0.00  0.00       6     0  103.98       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  1.00  0.00  0.00       6     0  214.50       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  1.20  0.00  0.00       6     0  136.95       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  1.17  0.00  0.00       6     0  123.05       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  2.00  0.00  0.00       6     0  141.34       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  2.00  0.00  0.00       6     0  112.69       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  2.00  0.00  0.00       6     0  302.02       0
>
> Same configuration in a windows box:
>
> CPU   In    Out   Uptime  Users   FPS    Players
>  1.56  0.00  0.00    2651   978  250.84       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  1.56  0.00  0.00    2651   978  233.92       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  3.13  0.00  0.00    2651   978  252.14       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  3.13  0.00  0.00    2651   978  231.70       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  3.13  0.00  0.00    2651   978  238.05       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  3.13  0.00  0.00    2651   978  236.71       0
> stats
> CPU   In    Out   Uptime  Users   FPS    Players
>  3.13  0.00  0.00    2651   978  240.79       0
>
> CPU usage of the box is at 23%, so this is not the problem.
> I am using debian etch kernel 2.6.18-amd64
> I tried recompiling for 1000hz and nothing changed.
>
> I dont want to change kernel version, because if i break the system i
> have not phisical access to the box to fix it.
>
> Thank you
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 9 Sep 2009 11:42:05 -0400
> From: Eric Greer <e...@hostedd.com>
> Subject: Re: [hlds_linux] Very unstable FPS in hlds
> To: ger...@tybsa.com, Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
> Message-ID:
>       <fbf26f520909090842w4169fc76pb408403cfa5af...@mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> What CPU do you have in it?
>
> Eric
>
>
>
> On Wed, Sep 9, 2009 at 11:32 AM, Nevermore<neverm...@pheek.net> wrote:
>   
>> The topic about 1000fps servers made me take a look at my server's fps.
>> I am seriously worried, because i have very unstable fps.
>>
>> Running HLDS with sys_ticrate 350, fps_max 0 and -pinbgoost 2:
>>
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?0.50 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?103.98 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?1.00 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?214.50 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?1.20 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?136.95 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?1.17 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?123.05 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?2.00 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?141.34 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?2.00 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?112.69 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?2.00 ?0.00 ?0.00 ? ? ? 6 ? ? 0 ?302.02 ? ? ? 0
>>
>> Same configuration in a windows box:
>>
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?1.56 ?0.00 ?0.00 ? ?2651 ? 978 ?250.84 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?1.56 ?0.00 ?0.00 ? ?2651 ? 978 ?233.92 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?3.13 ?0.00 ?0.00 ? ?2651 ? 978 ?252.14 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?3.13 ?0.00 ?0.00 ? ?2651 ? 978 ?231.70 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?3.13 ?0.00 ?0.00 ? ?2651 ? 978 ?238.05 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?3.13 ?0.00 ?0.00 ? ?2651 ? 978 ?236.71 ? ? ? 0
>> stats
>> CPU ? In ? ?Out ? Uptime ?Users ? FPS ? ?Players
>> ?3.13 ?0.00 ?0.00 ? ?2651 ? 978 ?240.79 ? ? ? 0
>>
>> CPU usage of the box is at 23%, so this is not the problem.
>> I am using debian etch kernel 2.6.18-amd64
>> I tried recompiling for 1000hz and nothing changed.
>>
>> I dont want to change kernel version, because if i break the system i
>> have not phisical access to the box to fix it.
>>
>> Thank you
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>     
>
> ------------------------------
>
> Message: 3
> Date: Wed, 09 Sep 2009 17:57:53 +0200
> From: Hans Vos <h...@clanhost.nl>
> Subject: [hlds_linux] Completely clean install Counter-Strike 1.6
>       server  crashes
> To: Half-Life dedicated Linux server mailing list
>       <hlds_linux@list.valvesoftware.com>
> Message-ID: <4aa7d081.3090...@clanhost.nl>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi,
>
> I just did a complete clean install of a Counter-Strike 1.6 game server 
> using: "./steam -command update -game cstrike -dir . -verify_all".
>
> When I start the game server is just keeps crashing. When I install AMX 
> Mod X it exits with a segfault error. See the attached console.txt file 
> for the output I see when I start the clean installed Counter-Strike 1.6 
> game server.
>
> When I copied the files from a current working installation the game 
> server did start correctly. So I started comparing files and file sizes 
> to see if anything was different.
>
> Eventually I found out that the server would crash with the default 
> server.cfg file of Valve. Has anyone else experienced this problem? I 
> cannot figure out what is missing in the default server.cfg that would 
> cause the game server to crash.
>
> I'm running on the latest stable version of Debian. Nothing fancy 
> installed, is a clean system with only a few extra packages.
>
>   


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