Ok that makes sense.  Just with Left 4 Dead the game name and folder 
name are the same.

Logan Rogers-Follis - [email protected]
Try New Technology Networx - www.tntnetworx.net
Owner / IT Consultant



Tony Paloma wrote:
> Yes, that's the way it's supposed to be. -game on the srcds command line is
> the name of the folder the game content is in (which is left4dead2). -game
> on the hldsupdatetool command line is a game name from the list of available
> games.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Logan
> Rogers-Follis
> Sent: Tuesday, October 27, 2009 11:48 PM
> To: Andrew Armstrong
> Cc: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Can't use "-game left4dead2_demo"
>
> That is what I am doing, but I'm not sure if that's how it's suppose to 
> be or is just a bug.  I hadn't seen it posted anywhere else (mind you 
> it's late for me so I may have over looked another post - my bad) so I 
> just wanted to make sure that it was pointed out as a problem/bug.
>
> Logan Rogers-Follis - [email protected]
> Try New Technology Networx - www.tntnetworx.net
> Owner / IT Consultant
>
>
>
> Andrew Armstrong wrote:
>   
>> Download the game using -command update -game left4dead2_demo
>>
>> Launch the game using -game left4dead2
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Logan
>> Rogers-Follis
>> Sent: Wednesday, 28 October 2009 5:06 PM
>> To: HLDS Linux Mailing List
>> Subject: [hlds_linux] Can't use "-game left4dead2_demo"
>>
>> When I am launching the demo I can't use:
>>
>> ./srcds_run -game left4dead2_demo -autoupdate +ip XXX.XXX.XXX.XXX -port 
>> 27015 +map c5m1_waterfront -secure -nohltv -debug &
>>
>> BUT w/o the "_demo" on the end loads the game:
>>
>> ./srcds_run -game left4dead2 -autoupdate +ip XXX.XXX.XXX.XXX -port 27015 
>> +map c5m1_waterfront -secure -nohltv -debug &
>>
>> When I do it this was I get the following as it loads the game:
>>
>> "Using SSE2 Optimised binary.
>> Enabling debug mode
>> Server will auto-restart if there is a crash.
>> Updating server using Steam.
>> Checking bootstrapper version ...
>> Updating Installation
>> ** 'game' options for Source DS Install:
>>
>>         "Counter-Strike Source"
>>         "ageofchivalry"
>>         "diprip"
>>         "dods"
>>         "dystopia"
>>         "episode1"
>>         "esmod"
>>         "garrysmod"
>>         "hl2mp"
>>         "insurgency"
>>         "l4d_full"
>>         "left4dead"
>>         "left4dead2_demo"
>>         "orangebox"
>>         "smashball"
>>         "synergy"
>>         "tf"
>>         "zps"
>>
>> ** 'game' options for HL1 DS Install:
>>
>>         "cstrike"
>>         "cstrike_beta"
>>         "czero"
>>         "dmc"
>>         "dod"
>>         "gearbox"
>>         "ricochet"
>>         "tfc"
>>         "valve"
>>
>> ** 'game' options for Third-Party game servers:
>>
>>         "ageofchivalry"
>>         "darkesthour"
>>         "darkmessiah"
>>         "defencealliance2"
>>         "diprip"
>>         "dystopia"
>>         "esmod"
>>         "garrysmod"
>>         "insurgency"
>>         "killingfloor"
>>         "marenostrum"
>>         "redorchestra"
>>         "ship"
>>         "sin"
>>         "smashball"
>>         "synergy"
>>         "tshb"
>>         "zps"
>> HLDS installation up to date"
>>
>> Which makes it seem like it's not checking to ensure the files are
>>     
> patched?
>   
>>   
>>     
>
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