It seemed to me that players could be put into game through matchmaking, but if a friend tried to join the game in progress explicitly, it said the server was full.
Tim Cooper wrote: > Yes I was in a server yesterday with 3 AI and a buddy could not join and got > "server full" msg > > However, I did stop playing that and started a friends only server, oncve in > there I was able to invite others and other friends were able to join in > progress > > Tim Cooper > CTO > MyInternetServices.com > 888-226-8149 ext 1001 > > > DISCLAIMER: This e-mail message, including any attachments, is for the sole > use of the intended recipient(s) and may contain confidential or proprietary > information. Any unauthorized review, use, disclosure or distribution is > prohibited. If you are not the intended recipient, immediately contact the > sender by reply e-mail and destroy all copies of the original message. > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of David A. > Parker > Sent: Thursday, October 29, 2009 11:14 AM > To: Half-Life dedicated Linux server mailing list > Subject: [hlds_linux] L4D2 demo bots take up player slots > > Hello, > > I've had several people mention to me that L4D2 bots seem to take up > player slots on a server once a game has started. For example, if I am > playing on a server by myself (with 3 AI bots) and then one of my > friends tries to join, he gets a message saying that the server is full. > Has anyone else seen this? > > - Dave > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

