Thx for the heads-up, these commands can be blocked with this plugin 
until Valve provides a fix
http://forums.alliedmods.net/showthread.php?t=73828

Kyle Sanderson schrieb:
> http://store.steampowered.com/news/3039/
> Fixed in L4D2, not sure about L4D.
>
> Taken for mygot:
> 1. bind j "overview_names 0" (or whatever you prefer to bind it too)
> 2. bind k "outtro_stats_done" (or whatever you prefer to bind it too)
> 3. In game just hit both of these binds together like 3-5 times.
> 4. The round will end immediately no matter where the game is at.
> 5. If you spam it enough some servers will freak out and skip whole teams
> and maps. I have even had a small handful of servers shut down from this.
>
> Good luck if this hasn't been fixed already,
> Kyle.
>
> On Fri, Nov 6, 2009 at 1:49 PM, Jonah Hirsch <[email protected]> wrote:
>
>   
>> I've seen it happen, but I just thought it was a bug. I didn't think anyone
>> was causing it.
>>
>> Jonah Hirsch
>> -----------------------
>>
>>
>> On Fri, Nov 6, 2009 at 2:06 PM, gulfy32 <[email protected]> wrote:
>>
>>     
>>> I have seen this happen only once on my server playing crash course.  I
>>>       
>> did
>>     
>>> not check the logs afterwords so I can't be any help with tracking down
>>> what
>>> is causing the restart.
>>>
>>> On Fri, Nov 6, 2009 at 2:14 PM, Joshua Metcalf <[email protected]>
>>> wrote:
>>>
>>>       
>>>> All,
>>>>
>>>> I have been seeing an increase in users joining and using an exploit to
>>>>         
>>> end
>>>       
>>>> the current round of Versus. I have no idea how this exploit functions
>>>>         
>>> but
>>>       
>>>> I
>>>> am 99.9% sure that it does exist because I have found reference to it
>>>>         
>> in
>>     
>>>> various gamming forums.
>>>>
>>>> 1. Anyone else experience this?
>>>> 2. If you know how it works, is there a way to block it? Perhaps a
>>>>         
>>> plug-in
>>>       
>>>> or some other method?
>>>>
>>>> The only evidence that I have is the following log entries immediately
>>>> after
>>>> it occurs:
>>>>
>>>> L 11/05/2009 - 23:39:18: World triggered "L4D_Scenario_Restart"
>>>>         
>> (Infected
>>     
>>>> "0") (Survivor "0")
>>>> L 11/05/2009 - 23:39:18: Team "Infected" scored "0" with "4" players
>>>> L 11/05/2009 - 23:39:18: Team "Survivor" scored "0" with "4" players
>>>> L 11/05/2009 - 23:39:18: World triggered "Round_End"
>>>>
>>>> Any input would be greatly appreciated.
>>>>
>>>>
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>>>>
>>>>         
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>>>       
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>>     
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