Some forks didn't have a map after a new restart.. did a restart again, and
then they all had maps..

And also the autoupdate only works if you shutdown/restart but it does not
do this automaticly like the other poster mentioned.
I think the easiest way for valve to fix this is call it "-update" since it
doesn't work automaticly. :)

-----Oorspronkelijk bericht-----
Van: [email protected]
[mailto:[email protected]] Namens Ronny Schedel
Verzonden: zaterdag 19 december 2009 9:35
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] Left 4 Dead 2 Update Available


We have still the problem with the 100% CPU usage of one of a fork. This 
happens most of the time after a restart of the whole fork.

From: "Jason Ruymen" <[email protected]>
>A required update to Left 4 Dead 2 is now available.  Please run 
>hldsupdatetool to receive the update.  The specific changes include:
>
> - Reduced Dedicated Server max search ping to 150 ms
> - Teams that prefer listen servers will no longer be matched with teams 
> that prefer dedicated servers
> - Official dedicated servers are now preferred when searching for team 
> matches
> - More populous lobbies are now preferred over less populous ones when 
> searching for games
> - Players who crash or have failed to load are no longer banned if they 
> have been kicked
> - Update Russian subtitles
> - Fixed not being able to interlink teams in team-on-team mode
> - Fixed not being able to properly migrate team lobby after team leader 
> would leave the lobby
> - Fixed not being able to invite friends if player was not team leader in 
> a team-on-team game
>
> Jason
>
>
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> 


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