The TCP fallback seems to be broken for Linux servers.
Procyon.

On Thu, Jan 7, 2010 at 6:21 PM, ics <[email protected]> wrote:

> After the past 2 maintenances listed here
> http://forums.steampowered.com/forums/showthread.php?t=784745&page=4 the
> unlockable weapons and player backback have been unavailable on our TF2
> servers, untill we rebooted them. I know this thing has been in
> discussions before and the system was improved so the servers will
> regain connection during map changes, or something. Thing is, while
> there is a major maintenance at Steam, the system fails to
> reconnect.When only the item system is down and is brought back up, the
> weapons will start working after map change.
>
> If you look at that link there about Steam Downtime maintenances, mainly
> after the times listed at messages 145 and 148, our TF2 servers have had
> to be restarted in order to get the unlockable weapons layout to work
> again. They do not start working after map changes, only after server
> restart.
>
> It is very annoying to go reboot multiple servers full of people because
> weapons don't work (some actually come and say they don't work and would
> like to use their new fancy kaboom stuff) and just because i can't sit
> 24/7 checking when there is maintenance on Steam or weapons do not work,
> some cvar that you can put in a server console to reconnect the server
> to whatever it needs to be reconnected for weapons to work would be
> appreciated. Hell, it would be even better if the server would do this
> itself every 2 hours as a failsafe.
>
> -ics
>
>
>
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