The TCP fallback seems to be broken for Linux servers. Procyon. On Thu, Jan 7, 2010 at 6:21 PM, ics <[email protected]> wrote:
> After the past 2 maintenances listed here > http://forums.steampowered.com/forums/showthread.php?t=784745&page=4 the > unlockable weapons and player backback have been unavailable on our TF2 > servers, untill we rebooted them. I know this thing has been in > discussions before and the system was improved so the servers will > regain connection during map changes, or something. Thing is, while > there is a major maintenance at Steam, the system fails to > reconnect.When only the item system is down and is brought back up, the > weapons will start working after map change. > > If you look at that link there about Steam Downtime maintenances, mainly > after the times listed at messages 145 and 148, our TF2 servers have had > to be restarted in order to get the unlockable weapons layout to work > again. They do not start working after map changes, only after server > restart. > > It is very annoying to go reboot multiple servers full of people because > weapons don't work (some actually come and say they don't work and would > like to use their new fancy kaboom stuff) and just because i can't sit > 24/7 checking when there is maintenance on Steam or weapons do not work, > some cvar that you can put in a server console to reconnect the server > to whatever it needs to be reconnected for weapons to work would be > appreciated. Hell, it would be even better if the server would do this > itself every 2 hours as a failsafe. > > -ics > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

