Hi,

I'm having an issue with srcds on linux. I'm using Debian 5, x86.

Whenever -ip is specified in the command line, the source server (I 
believe I've tried TF2 in the past, but this specific instance is with 
CSS), the LAN server will not broadcast it's presence on the LAN in the 
server browser.

If no -ip is specified, the game listens on every interface and appears 
perfectly fine in the server browser.

The server works perfectly fine both ways in every other respect - if 
you manually connect to ip:port, there aren't any issues at all.

Thanks for your help
-Chris


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