.....aaaaaaaaaand, having taken it offline to do a compare-and-contrast
strace, my one working-for-several-maps server is crashing too

Possibly some kind of race condition saved it the first time around

> -----Original Message-----
> From: [email protected] [mailto:hlds_linux-
> [email protected]] On Behalf Of [email protected]
> Sent: 28 January 2010 01:42
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Team Fortress 2 Update Available
> 
> Strangely enough, it's only affecting one of my linux servers so far
> (one of
> two non-sourcemod servers; I have one with sourcemod and one without
> working
> fine)
> 
> Trying a verify_all...
> 
> > -----Original Message-----
> > From: [email protected] [mailto:hlds_linux-
> > [email protected]] On Behalf Of A. Eijkhoudt
> > Sent: 28 January 2010 01:30
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Team Fortress 2 Update Available
> >
> > Confirmed on my end as well. Let's pray for a quick ninja patch; I
> only
> > updated one of my less important TF2 servers, thankfully :(
> >
> > Moe wrote:
> > > [S_API FAIL] SteamAPI_Init() failed; unable to update local
> > steamclient.
> > > Continuing with current version anyway.
> > > srcds_i486: tpp.c:63: __pthread_tpp_change_priority: Assertion
> > `new_prio ==
> > > -1 || (new_prio >= __sched_fifo_min_prio && new_prio <=
> > > __sched_fifo_max_prio)' failed.
> > > ./srcds_run: line 335:  9249 Aborted                 $HL_CMD
> > > Add "-debug" to the ./srcds_run command line to generate a
> debug.log
> > to help
> > > with solving this problem
> > > Thu Jan 28 12:07:54 EST 2010: Server restart in 10 seconds
> >
> >
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> 
> 
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