Excellent update. The only thing that would of made it better is if the medic taunt kill logged at taunt_medic instead of ubersaw.
On Wed, Feb 03, 2010 at 02:40:36PM -0800, Jason Ruymen wrote: > Required updates for Team Fortress 2 and Day of Defeat: Source are now > available. Please run hldsupdatetool to receive them. The specific changes > include: > > Engine > Enabled Steam Cloud support for key bindings and custom spraypaint images > - Added Options->Multiplayer->Advanced option to toggle off/on: default is > on > > Team Fortress 2 > Added new Highlander mode. > - 9 players allowed per team. > - Restricts each team to 1 of each class. > - Use mp_highlander (0/1) to toggle off/on: default is 0 > Added "bots" to the server's sv_tags convar if the server is running bots. > Fixed a weapon name localization issue. > Fixed the "tf_teamtalk" server convar not controlling text chat between > living/dead teammates. > Updated the map CTF_DoubleCross > - Fixed the map not ending correctly when using mp_timelimit. > - Changed to prevent Engineers from building on top of the shack in each > base. > Updated the map Arena_WatchTower > - Fixed a case where players could open and get stuck on the starting > gates before the round start. > - Improved clipping to prevent people from getting out of the map. > - Optimized the map for better performance. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

