The past couple of days one of my servers has been intermittently losing its 
connection to Steam.  It's a confusing and aggravating occurrence.

During this time the server's connection itself is perfectly fine:
* People playing in it have good ping
* No noticeable lag when I go in it
* Can connect to SSH and open up the console to it with no problems

What has been happening that made me notice this:
* Nobody can connect to it for increasing intervals
* It doesn't show up on the Steam browser or my favorites list for increasing 
intervals
* "This server has lost it's connection to steam, as a result you cannot access 
your loadout" until the client reconnects
* If I restart the server it's fine for a few minutes, then goes right back to 
where it was
* It's almost always full with 32/32 people playing, but the past couple of 
days has been around 20/32

Why this is especially weird:
* I host three other TF2 servers on the same machine (same IP with different 
ports on a quad core which can handle all them) that haven't been experiencing 
any of this
* Even before it started happening so frequently, it was doing it momentarily 
around 5am on a daily basis

The IP and port for reference:
66.207.165.82:27017

I've read about the west-coast de-listing attack.  However, this is a Dallas 
server with sv_region 0 set.  Could this still be affected?  Does Valve plan to 
do anything about it anytime soon?

It's also worth mentioning that this is a 24/7 achievement_idle server.  I know 
idling has been frowned upon.  Is this Valve cracking down?  If so, that would 
be incredibly stupid of them to start denying connections to servers people 
obviously enjoy playing on.  This certainly wouldn't get people enjoying TF2 
any more...
                                          
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