I take this back.  I had 4 forks crash and become unusable after players 
left them, so I restarted the server this morning and now everything 
seems to be working fine.  I'm getting console output, and commands are 
working in the netconsole again.  I still have no idea what was wrong 
before, though.

     - Dave

David Parker wrote:
> One more thing to note: it also seems that the netconsole is useless after 
> this update.  I can telnet to it, but I get no response from any command.
> 
> sr...@srcds6:~$ telnet 0 9000
> Trying 0.0.0.0...
> Connected to 0.
> Escape character is '^]'.
> PASS xxxxxxxx
> status
> find
> ^]
> telnet> quit
> Connection closed.
> 
>     - Dave
> 
> ----- Original Message -----
> From: David Parker <[email protected]>
> Date: Monday, April 26, 2010 11:48 pm
> Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
> To: Half-Life dedicated Linux server mailing list 
> <[email protected]>
> 
>> Since installing this update, I am not getting any output to the 
>> console after the initialization stuff.  Nothing at all about 
>> player connections or events happening in the game.  I have 3 
>> out of 6 forks full on my server, but this is all I see on the 
>> console:
>> #04:Connection to Steam servers successful.
>> #01:Connection to Steam servers successful.
>> #06:Connection to Steam servers successful.
>> #04:   VAC secure mode is activated.
>> #03:Connection to Steam servers successful.
>> #05:Connection to Steam servers successful.
>> #02:Connection to Steam servers successful.
>> #01:   VAC secure mode is activated.
>> #06:   VAC secure mode is activated.
>> #05:   VAC secure mode is activated.
>> #02:   VAC secure mode is activated.
>> #03:   VAC secure mode is activated.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local 
>> steamclient.dll. Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local 
>> steamclient.dll. Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local 
>> steamclient.dll. Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local 
>> steamclient.dll. Continuing with current version anyway.
>>
>> Anyone else seeing this problem?  Any ideas?
>>
>>     Thanks,
>>     Dave
>>
>> ----- Original Message -----
>> From: Jason Ruymen <[email protected]>
>> Date: Monday, April 26, 2010 10:08 pm
>> Subject: [hlds_linux] Left 4 Dead 2 Update Available
>> To: 'Half-Life dedicated Linux server mailing list' 
>> <[email protected]>, "'[email protected]'" 
>> <[email protected]>, "'[email protected]'" 
>> <[email protected]>
>>
>>> A required update for Left 4 Dead 2 is now available.  
>>> Please run hldsupdatetool to receive the update.  The 
>>> specific changes include:
>>>
>>> - Fixed addons content not loading if coop was the first game 
>>> mode loaded.
>>> - Fixed versus modes sometimes using incorrect game rule 
>>> settings after server hibernation.
>>> - Fixed a crash in The Parish: The Park on Linux dedicated servers.
>>> - Updated dlc1 Russian UI text.
>>>
>>> Jason
>>>
>>> _______________________________________________
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>>> archives, please visit:
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>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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> 

-- 

Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177

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