I take this back. I had 4 forks crash and become unusable after players
left them, so I restarted the server this morning and now everything
seems to be working fine. I'm getting console output, and commands are
working in the netconsole again. I still have no idea what was wrong
before, though.
- Dave
David Parker wrote:
> One more thing to note: it also seems that the netconsole is useless after
> this update. I can telnet to it, but I get no response from any command.
>
> sr...@srcds6:~$ telnet 0 9000
> Trying 0.0.0.0...
> Connected to 0.
> Escape character is '^]'.
> PASS xxxxxxxx
> status
> find
> ^]
> telnet> quit
> Connection closed.
>
> - Dave
>
> ----- Original Message -----
> From: David Parker <[email protected]>
> Date: Monday, April 26, 2010 11:48 pm
> Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
> To: Half-Life dedicated Linux server mailing list
> <[email protected]>
>
>> Since installing this update, I am not getting any output to the
>> console after the initialization stuff. Nothing at all about
>> player connections or events happening in the game. I have 3
>> out of 6 forks full on my server, but this is all I see on the
>> console:
>> #04:Connection to Steam servers successful.
>> #01:Connection to Steam servers successful.
>> #06:Connection to Steam servers successful.
>> #04: VAC secure mode is activated.
>> #03:Connection to Steam servers successful.
>> #05:Connection to Steam servers successful.
>> #02:Connection to Steam servers successful.
>> #01: VAC secure mode is activated.
>> #06: VAC secure mode is activated.
>> #05: VAC secure mode is activated.
>> #02: VAC secure mode is activated.
>> #03: VAC secure mode is activated.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>> steamclient.dll. Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>> steamclient.dll. Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>> steamclient.dll. Continuing with current version anyway.
>> [S_API FAIL] SteamAPI_Init() failed; unable to update local
>> steamclient.dll. Continuing with current version anyway.
>>
>> Anyone else seeing this problem? Any ideas?
>>
>> Thanks,
>> Dave
>>
>> ----- Original Message -----
>> From: Jason Ruymen <[email protected]>
>> Date: Monday, April 26, 2010 10:08 pm
>> Subject: [hlds_linux] Left 4 Dead 2 Update Available
>> To: 'Half-Life dedicated Linux server mailing list'
>> <[email protected]>, "'[email protected]'"
>> <[email protected]>, "'[email protected]'"
>> <[email protected]>
>>
>>> A required update for Left 4 Dead 2 is now available.
>>> Please run hldsupdatetool to receive the update. The
>>> specific changes include:
>>>
>>> - Fixed addons content not loading if coop was the first game
>>> mode loaded.
>>> - Fixed versus modes sometimes using incorrect game rule
>>> settings after server hibernation.
>>> - Fixed a crash in The Parish: The Park on Linux dedicated servers.
>>> - Updated dlc1 Russian UI text.
>>>
>>> Jason
>>>
>>> _______________________________________________
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>>> archives, please visit:
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>> _______________________________________________
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>> archives, please visit:
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> _______________________________________________
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> visit:
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>
--
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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