Still not budging on the SetParent function huh?  This is what those of us 
running a mod server have been most frustrated about :(.> Message: 2
> Date: Wed, 5 May 2010 17:39:04 -0700
> From: Jason Ruymen <[email protected]>
> Subject: [hlds_linux] Team Fortress 2 Update Available
> To: 'Half-Life dedicated Linux server mailing list'
>       <[email protected]>, "'[email protected]'"
>       <[email protected]>,
>       "'[email protected]'"
>       <[email protected]>
> Message-ID:
>       
> <6c4c1cf8e486304c950600d8a6f0131ddb0a2a6...@exchange07.valvesoftware.com>
>       
> Content-Type: text/plain; charset="us-ascii"
> 
> A required update for Team Fortress 2 is now available.  Please run 
> hldsupdatetool to receive the update.  The specific changes include:
> 
> - Mann Co. badges updated
>       - Added new "Primeval Warrior" employee badge
>       - Moved badges start date to the official TF2 release date of October 
> 10th, 2007
>       - Gave "Primeval Warrior" badge to anyone who played in the TF2 Beta 
> prior to the official release
>       - Adjusted existing badges based on the new start date
> - Fixed player avatars being squashed in the Arena win panel
> - Fixed a client crash caused by players calling for a Medic
> - Fixed a server crash caused by receiving invalid data in player commands
> - Fixed wearables attached to ragdolls not setting their skins and bodygoups 
> correctly
> - Fixed deflected remote-detonate pipebombs becoming mini-crits when detonated
> - Fixed deflected remote-detonate pipebombs becoming full crits if the Pyro 
> is critboosted
> - Prevented custom models from showing domination particles in PropHunt
> 
> Jason
                                          
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