Crossposted on Steam forums. Trying my luck here as well.

I have ran a few servers, all claim to be listed correctly on the
masterserver, but I can't find any on them, sorting by name or tags (or even
querying the entire list)!

Here is my server.cfg:

//=== Server Name
>
> hostname "TF2 Idlers - 24/7 EU Omega - ALLTALK/FF/SM/HATS
> (mywebsite.domain)" //This is the server's name
> sv_tags "idle,tf2idlers,achievements"
>
> //=== Round Settings
> mp_timelimit "0" //This is the time limit per map
> mp_winlimit "0"
> tf_flag_caps_per_round "3" //for CTF this is how many caps per round
> tf_stats_track "1" //This is for keeping track of personal player stats
> tf_playergib "1" //This enables gibs
> tf_overtime_nag 1 //This makes the Announcer say OVERTIME over and over
> during overtime
> mp_respawnwavetime "0.1"
> mp_idledealmethod 0
>
> //=== Passwords
> rcon_password "myrconpasslolthisisnotmypassword" //This is the server RCON
> password
> sv_password "" //This is the server password, leave empty for a public
> server
> tv_password "" //This is the password used to connect to SourceTV
>
> //=== Source TV Parameters ===
> tv_enable 0 //This turns adds the SourceTV bot to the game in spectator,
> SourceTV can allow other players to watch games in progress or record games.
> tv_autorecord 0 //This makes SourceTV record every single game played on
> the server, each map is recorded as a seperate demo file
> tv_maxclients 0 //This disables connecting to SourceTV to watch
> games,required for recording demos
>
>
> //=== Pure settings, check your whitelist.txt ====
> sv_pure 2     //Controls custom content, 0 is disabled, 1 is whitelist and
> 2 is pure game files (vanilla)
> sv_pure_kick_clients 0  //Will kick the player with mismatching files
> sv_pure_trace 1         //Will write to logfile
> sv_consistency "0" //Enforces consistency on important files
> sv_alltalk 1
>
> //===  Multiplayer Parameters ===
> mp_fraglimit "0" //Self explanatory
> mp_forcerespawn "1" //Forces players to respawn automatically
> mp_tournament "0" //Controls tournament mode (leave this off, used for
> scrims)
> mp_tournament_stopwatch "0" //Controls the stopwatch for tournament
> mp_stalemate_enable 1 //Enables games to go into Sudden Death
> mp_respawnwavetime "1" //Respawn time for some maps, default is 10
> mp_maxrounds 0 //Max rounds before map change
> mp_autoteambalance 0 //Auto balances the teams, I have a custom plugin for
> this so it is disabled. If you don't have a plugin make this 1
> mp_chattime 10 //Time after a map ends before it switches to the next one,
> default is 10
> mp_allowspectators "0" //Allows spectators
> mp_forcecamera 1 //Restricts dead spectating to only your team
>
> sv_cheats 0
> sv_lan 0
>
>
> net_maxfilesize 70
> sv_allowdownload 1
> sv_allowupload 1
> mp_friendlyfire 1
> log on
> logaddress_add mywebsite.domain:27500 //for hlstats
> fps_max 500
>


What is wrong? I have even had it claimed to be listed for over 6 hours and
a re-query of the masterserver does not return it!

I have even tried running it on a new IP to see if I am blacklisted, but I
still get the same result.

The range of 2 servers I tried to add were 94.23.233.xx, and 74.78.137.xx

What is the problem?
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