Hi all,

I have been observing some random fallouts (all people getting 
disconnects, and reconnect after 20-30 seconds) on my L4D2 servers, 
and I have been trying to figure out whats causing the problem.

First thought was that the server simply was overencumbered, even 
though its running at around 80% utilization when all forks are filled.

But then I observed the same behaviour just now, and at the time, 
only 2 forks were populated (around 15% utilization), and what was 
even stranger, a TF2 server I am also running, did the same exact 
thing, and there were no players on that at all.

In the TF2 log, I could see the following.

--
Connection to Steam servers lost.
A2C_PRINT from 216.207.205.99:27011 :
No challenge for your address.A2C_PRINT from 216.207.205.98:27011 :
No challenge for your address.Connection to Steam servers successful.
    VAC secure mode is activated.
--

It seems like theres an A2C_PRINT connection, which in turn causes 
the server to loose connection to the Steam servers.

Am I correct in assuming that the A2C_PRINT is the cause for these 
system hiccups?

And if so, are there any way to disable them? (Are they needed for anything?)


Thanks in advance,

Peter


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