Hi all,
I have been observing some random fallouts (all people getting
disconnects, and reconnect after 20-30 seconds) on my L4D2 servers,
and I have been trying to figure out whats causing the problem.
First thought was that the server simply was overencumbered, even
though its running at around 80% utilization when all forks are filled.
But then I observed the same behaviour just now, and at the time,
only 2 forks were populated (around 15% utilization), and what was
even stranger, a TF2 server I am also running, did the same exact
thing, and there were no players on that at all.
In the TF2 log, I could see the following.
--
Connection to Steam servers lost.
A2C_PRINT from 216.207.205.99:27011 :
No challenge for your address.A2C_PRINT from 216.207.205.98:27011 :
No challenge for your address.Connection to Steam servers successful.
VAC secure mode is activated.
--
It seems like theres an A2C_PRINT connection, which in turn causes
the server to loose connection to the Steam servers.
Am I correct in assuming that the A2C_PRINT is the cause for these
system hiccups?
And if so, are there any way to disable them? (Are they needed for anything?)
Thanks in advance,
Peter
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