maybe a steam client update failed? i think a normal error.

On Fri, May 14, 2010 at 9:07 PM, David Parker <[email protected]> wrote:

> Hello,
>
> I restarted our L4D2 server to get the latest secret update (thanks for
> letting us know, ics) and here's the output from the restart:
>
> Fri May 14 21:57:36 EDT 2010: Server restart in 10 seconds
> Updating server using Steam.
> Checking bootstrapper version ...
> Updating Installation
> Updating 'left 4 dead 2 common' from version 26 to version 28
>
> 2.15%   ../left4dead2\bin\engine.dll
> 3.15%   ../left4dead2\bin\gameui.dll
> 6.84%   ../left4dead2\left4dead2\bin\server.dll
> 6.84%   ../left4dead2\left4dead2\modelsounds.cache
> 6.87%   ../left4dead2\left4dead2\steam.inf
> 6.99%   ../left4dead2\update\pak01_004.vpk
> 6.99%   ../left4dead2\update\pak01_005.vpk
> 7.00%   ../left4dead2\update\pak01_006.vpk
> 7.03%   ../left4dead2\update\pak01_007.vpk
> 7.19%   ../left4dead2\update\pak01_008.vpk
>
> Updating 'left 4 dead 2 linux dedicated server' from version 21 to version
> 23
>
> 7.28%   ../left4dead2\update\pak01_dir.vpk
> 16.78%  ../left4dead2\bin\engine.so
> 23.72%  ../left4dead2\bin\vphysics.so
> 100.00% ../left4dead2\left4dead2\bin\server.so
>
> Checking/Installing 'Left 4 Dead 2 Add-on Support' version 6
>
>
> Connection Reset
> Fri May 14 22:03:56 EDT 2010: Steam Update failed, ignoring.
> Running a benchmark to measure system clock frequency...
>
> After that everything seems to be normal, but I don't recall ever seeing
> that "Steam Update failed, ignoring" message before.  It may have been there
> and I just missed it.  Anyone know what that means?
>
>     Thanks,
>     Dave
>
>
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